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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00

fix: 调整Cogwheel子弹减速逻辑并移除Rooster测试代码

调整Cogwheel子弹的减速系数slow从乘以2改为固定0.5,使减速更平滑
移除Rooster角色中非发布版本的额外子弹数量测试代码
This commit is contained in:
2026-02-17 20:08:31 +08:00
parent df1f837195
commit e44458e816
2 changed files with 1 additions and 3 deletions
-2
View File
@@ -15,8 +15,6 @@ func register():
EffectController.create(ComponentManager.getEffect("BloodFall"), texture.global_position).shot()
)
chargeParticle.emitting = false
if !WorldManager.isRelease():
fields[FieldStore.Entity.EXTRA_BULLET_COUNT] = 3
func ai():
texture.play("walk")