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feat(子弹): 新增狐狸爪子弹及其相关功能
添加FoxZhua子弹类型,包含追踪功能 修改FireScan子弹伤害计算方式为基于距离百分比 扩展BulletBase添加原始伤害和距离计算功能 更新Chick角色使用新子弹和调整攻击逻辑 调整Wave生成逻辑添加Boss检测功能 优化FirePot粒子效果和参数
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@@ -17,3 +17,5 @@ static func faceToMouse(bullet: BulletBase):
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bullet.rotation = bullet.position.angle_to_point(bullet.get_global_mouse_position())
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static func selfRotate(bullet: BulletBase, speed: float):
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bullet.rotation += deg_to_rad(speed)
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static func lerpPosition(bullet: BulletBase, target: Vector2, speed: float):
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bullet.position = bullet.position.lerp(target, speed)
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