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feat(子弹): 新增狐狸爪子弹及其相关功能
添加FoxZhua子弹类型,包含追踪功能 修改FireScan子弹伤害计算方式为基于距离百分比 扩展BulletBase添加原始伤害和距离计算功能 更新Chick角色使用新子弹和调整攻击逻辑 调整Wave生成逻辑添加Boss检测功能 优化FirePot粒子效果和参数
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@@ -1,9 +1,6 @@
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extends BulletBase
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class_name FireScan
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func register():
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speed = 10
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damage = 20
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func ai():
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PresetBulletAI.forward(self, rotation)
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damage = (1 - lifeDistancePercent()) * originalDamage
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