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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00

feat(角色): 调整角色属性和武器配置

- 提高Chick、KukeMC和Bear的最大生命值
- 将Rooster的武器从WhiteSoul更换为Volcano
This commit is contained in:
2025-11-30 16:25:56 +08:00
parent c950d01cfc
commit ee4ad92ce0
4 changed files with 6 additions and 5 deletions
+3 -2
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@@ -2,7 +2,7 @@
[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_e5pl8"]
[ext_resource type="Script" uid="uid://cthtupc6dtbav" path="res://scripts/Contents/Characters/Rooster.gd" id="2_oqdqd"]
[ext_resource type="PackedScene" uid="uid://bt4b7ks26fcgi" path="res://components/Weapons/WhiteSoul.tscn" id="3_0omr3"]
[ext_resource type="PackedScene" uid="uid://u0djqwuuysp8" path="res://components/Weapons/Volcano.tscn" id="3_0omr3"]
[ext_resource type="AudioStream" uid="uid://dclinyhu256xi" path="res://resources/sounds/effect/Low Whoosh.mp3" id="3_4syso"]
[ext_resource type="AudioStream" uid="uid://cdrevrq7n6yqa" path="res://resources/sounds/effect/Boing.mp3" id="4_66s6c"]
[ext_resource type="AudioStream" uid="uid://benyec5bqni0b" path="res://resources/sounds/effect/Chomp.wav" id="4_k0yme"]
@@ -56,7 +56,8 @@ metadata/_edit_vertical_guides_ = [71.0]
[node name="weaponStore" parent="." index="1"]
process_mode = 4
[node name="WhiteSoul" parent="weaponStore" index="0" instance=ExtResource("3_0omr3")]
[node name="Volcano" parent="weaponStore" index="0" instance=ExtResource("3_0omr3")]
debugRebuild = false
[node name="sprint" parent="sounds" index="0"]
stream = ExtResource("4_66s6c")
+1 -1
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@@ -5,7 +5,7 @@ class_name Bear
@onready var mask: Sprite2D = $"%mask"
func register():
fields[FieldStore.Entity.MAX_HEALTH] = 1000
fields[FieldStore.Entity.MAX_HEALTH] = 5000
fields[FieldStore.Entity.MOVEMENT_SPEED] = 0.5
fields[FieldStore.Entity.OFFSET_SHOOT] = 0
attackCooldownMap[0] = 3000
+1 -1
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@@ -4,7 +4,7 @@ class_name Chick
var played: bool = false
func register():
fields[FieldStore.Entity.MAX_HEALTH] = 1500
fields[FieldStore.Entity.MAX_HEALTH] = 2500
fields[FieldStore.Entity.MOVEMENT_SPEED] = 0.4
attackCooldownMap[0] = 400
attackCooldownMap[1] = 12000
+1 -1
View File
@@ -4,7 +4,7 @@ class_name KukeMC
var canSummon: bool = true
func register():
fields[FieldStore.Entity.MAX_HEALTH] = 3000
fields[FieldStore.Entity.MAX_HEALTH] = 3500
fields[FieldStore.Entity.MOVEMENT_SPEED] = 0.5
attackCooldownMap[0] = 2000
attackCooldownMap[1] = 5000