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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00

refactor(FieldStore): 移除未使用的掉落物重力相关枚举值

重构EntityBase.gd中的字段分组,提升代码可读性
This commit is contained in:
2025-08-29 07:58:52 +08:00
parent efa2912ae5
commit f13edb7f1a
2 changed files with 18 additions and 18 deletions
+16 -10
View File
@@ -8,25 +8,31 @@ signal healthChanged(health: float)
signal energyChanged(energy: float)
var fields = {
# 数值上限
FieldStore.Entity.MAX_HEALTH: 100,
FieldStore.Entity.DAMAGE_MULTIPILER: 1,
FieldStore.Entity.MAX_ENERGY: 200,
FieldStore.Entity.EXTRA_APPLE_MAX: 0,
FieldStore.Entity.EXTRA_BULLET_COUNT: 0,
# 速度
FieldStore.Entity.MOVEMENT_SPEED: 1,
FieldStore.Entity.ATTACK_SPEED: 1,
FieldStore.Entity.CRIT_RATE: 0.05,
# 伤害
FieldStore.Entity.DAMAGE_MULTIPILER: 1,
FieldStore.Entity.CRIT_DAMAGE: 1,
# 概率相关
FieldStore.Entity.CRIT_RATE: 0.05,
FieldStore.Entity.PENERATE: 0,
FieldStore.Entity.OFFSET_SHOOT: 3,
FieldStore.Entity.HEAL_ABILITY: 1,
FieldStore.Entity.EXTRA_APPLE_MAX: 0,
FieldStore.Entity.ENERGY_MULTIPILER: 1,
FieldStore.Entity.PENARATION_RESISTANCE: 0,
FieldStore.Entity.PRICE_REDUCTION: 0,
FieldStore.Entity.EXTRA_BULLET_COUNT: 0,
FieldStore.Entity.DROP_APPLE_RATE: 0,
FieldStore.Entity.PENARATION_RESISTANCE: 0,
FieldStore.Entity.LUCK_VALUE: 1,
# 倍率
FieldStore.Entity.HEAL_ABILITY: 1,
FieldStore.Entity.ENERGY_MULTIPILER: 1,
FieldStore.Entity.PRICE_REDUCTION: 0,
# 饲料
FieldStore.Entity.FEED_COUNT_SHOW: 3,
FieldStore.Entity.FEED_COUNT_CAN_MADE: 1,
FieldStore.Entity.MAX_ENERGY: 200,
FieldStore.Entity.LUCK_VALUE: 1
}
var inventory = {
ItemStore.ItemType.BASEBALL: 100,