mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-05-28 06:51:54 +08:00
fix(Weapons/Volcano): 提高所有伤害等级的伤害加成系数
将伤害加成系数从0.015提升至0.025以增强武器效果
This commit is contained in:
@@ -3,11 +3,11 @@ extends Weapon
|
||||
|
||||
func update(to: int, origin: Dictionary, _entity: EntityBase):
|
||||
origin["rotate"] += 0.005 * to * soulLevel
|
||||
origin["dmg1"] += 0.015 * to * soulLevel
|
||||
origin["dmg2"] += 0.015 * to * soulLevel
|
||||
origin["dmg3"] += 0.015 * to * soulLevel
|
||||
origin["dmg4"] += 0.015 * to * soulLevel
|
||||
origin["dmg5"] += 0.015 * to * soulLevel
|
||||
origin["dmg1"] += 0.025 * to * soulLevel
|
||||
origin["dmg2"] += 0.025 * to * soulLevel
|
||||
origin["dmg3"] += 0.025 * to * soulLevel
|
||||
origin["dmg4"] += 0.025 * to * soulLevel
|
||||
origin["dmg5"] += 0.025 * to * soulLevel
|
||||
origin["count"] = 1 * soulLevel
|
||||
origin["atk"] += 1 * to * soulLevel
|
||||
return origin
|
||||
|
||||
Reference in New Issue
Block a user