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feat(武器系统): 新增红水晶武器及相关资源
添加红水晶武器系统,包括武器、子弹、特效和音效资源 - 新增红水晶武器脚本及场景,实现爆炸伤害功能 - 添加红水晶子弹逻辑,支持半径爆炸效果 - 加入红水晶爆炸特效和音效 - 更新角色武器库包含红水晶武器 - 调整现有水晶武器描述和数值 - 扩展子弹基类支持首帧回调 - 更新特效控制器支持音效播放等待
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@@ -0,0 +1,27 @@
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[gd_scene load_steps=5 format=3 uid="uid://c0oc8aqfef0tt"]
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[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_k4d80"]
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[ext_resource type="Script" uid="uid://bv848wj2ko0y0" path="res://scripts/Contents/Bullets/RedCrystal.gd" id="2_llvlo"]
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[ext_resource type="Texture2D" uid="uid://c7hyatbuieaj" path="res://resources/bullets/purple-crystal/frames/0.svg" id="3_hx3mn"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_ns31y"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("3_hx3mn")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[node name="RedCrystal" instance=ExtResource("1_k4d80")]
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script = ExtResource("2_llvlo")
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displayName = "红水晶"
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speed = 8.0
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lifeTime = 3000.0
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metadata/_edit_vertical_guides_ = [150.0]
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[node name="texture" parent="." index="0"]
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modulate = Color(1.2892731, 0.44830602, 0.44830602, 1)
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sprite_frames = SubResource("SpriteFrames_ns31y")
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