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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00

fix(Volcano.gd): 硬编码动画播放速度替换原攻击速度计算

将原本根据攻击速度计算的动画缩放倍率改为固定0.75,简化子弹动画速度控制逻辑
This commit is contained in:
2026-05-12 06:49:36 +08:00
parent 4026caf0de
commit fb5488b10d
+1 -1
View File
@@ -10,7 +10,7 @@ var dmg5: float = 0
var splitAngle: float = 10
func spawn():
animator.speed_scale = launcher.fields[FieldStore.Entity.ATTACK_SPEED] * (1.0 - 0.1)
animator.speed_scale = 0.75
setupCuttable(0.2)
func ai():
PresetBulletAI.lockLauncher(self , launcher, true)