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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-09 13:17:12 +08:00

fix(武器/子弹): 调整管道武器和子弹的数值计算

修复管道武器的充能计算方式,改为基于灵魂等级减1的乘法
修改子弹旋转速度计算,使用初始速度替代能量值
添加子弹基础伤害与能量值的关联
调整子弹命中后的能量衰减系数
This commit is contained in:
2026-02-09 13:10:15 +08:00
parent 21352430e3
commit fd58948b3f
2 changed files with 5 additions and 2 deletions
+1 -1
View File
@@ -3,7 +3,7 @@ extends Weapon
func update(to: int, origin: Dictionary, _entity: EntityBase):
origin["atk"] += 1 * to * soulLevel
origin["charge"] += 0.005 * to * soulLevel
origin["charge"] += 0.05 * (soulLevel - 1)
return origin
func attack(entity: EntityBase):
var weaponPos = entity.findWeaponAnchor("normal")