fallingshrimp
4c077af28d
fix(UI): 修正ColorBar默认值和DamageLabel文本显示
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refactor(Bullets): 调整BigLaser和Diamond的旋转插值系数
feat(EntityBase): 添加掉落物提示概率控制
style(BossBar): 添加currentValue默认值和label对齐方式
docs(GameRule): 新增掉落物提示概率配置项
2025-08-28 08:22:13 +08:00
fallingshrimp
ae77d624b1
fix(子弹): 使用lerp_angle平滑旋转并调整追踪速度
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修改BigLaser和Diamond子弹的旋转逻辑,使用lerp_angle实现平滑过渡
调整Diamond子弹的追踪速度系数从0.1提高到0.2
2025-08-28 07:48:21 +08:00
fallingshrimp
a688fe3b44
Add laser sound effect and implement BigLaser bullet behavior
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- Added laserbig.ogg sound effect import configuration.
- Created BigLaser script extending BulletBase with AI targeting and dot application functionality.
2025-08-27 19:59:05 +08:00