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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00
Commit Graph

80 Commits

Author SHA1 Message Date
fallingshrimp b32f864e84 fix: 更新FeedHasField和FruitPlatter的targetFields,优化FieldShow的节点结构 2025-09-06 18:16:55 +08:00
fallingshrimp edb0b9a55c fix: 调整Taco角色的fieldValues和质量属性 2025-09-06 17:49:04 +08:00
fallingshrimp 2486eb6d8a feat(物品系统): 新增沙滩球物品及相关功能
refactor(武器卡片): 调整武器类型和颜色映射
style(UI): 更新武器名称标签样式
fix(实体基础): 修正物品掉落逻辑
perf(音频): 优化音频处理模式
docs(物品存储): 更新物品枚举和映射
build(资源): 添加沙滩球SVG资源文件
chore(资源): 更新篮球和棒球SVG资源
2025-09-06 11:05:56 +08:00
fallingshrimp cd07aabcda feat(Debug): 添加FeedIsTypeTopic调试组件并更新蛋糕资源
添加用于调试的FeedIsTypeTopic场景和脚本,支持按主题筛选Feed
更新蛋糕资源的主题和字段配置
2025-09-06 10:06:39 +08:00
fallingshrimp 101649d7e0 feat(Feeds): 更新多个Feed组件的属性和配置
- 修改FeedHasField的目标字段和组合模式
- 调整Taco和Orange的质量、主题和字段值
- 为Taco和Orange添加缺失的主题属性
2025-09-06 09:55:37 +08:00
fallingshrimp a2ae5d102b feat(Feeds/Weapons/Characters): 更新多个组件的属性和配置
- 为多个食物组件添加topic属性并调整数值
- 调整部分食物的fields和fieldValues
- 修改LGBT武器的能量消耗和冷却时间
- 替换Rooster角色的武器配置
2025-09-06 09:22:09 +08:00
fallingshrimp d4501ae45d feat: 添加新武器彩虹旗和紫水晶簇,调整饲料属性和数值
refactor: 重构子弹生成逻辑,支持分裂和折射效果

fix: 修复掉落物拾取范围和碰撞检测问题

style: 优化UI显示,添加武器品质和类型标签

docs: 更新字段描述,调整部分饲料名称和分类

perf: 优化数学工具函数,添加随机数处理工具

test: 调整波次生成逻辑,添加新敌人类型

build: 添加新资源文件和相关导入配置
2025-09-05 22:23:41 +08:00
fallingshrimp 6675d58fe8 feat: 调整饲料属性和数值配置
- 更新多种饲料的字段和数值配置
- 修改FieldStore中实体最大值限制
- 简化Dango饲料的属性和成本
2025-08-29 15:17:34 +08:00
fallingshrimp 506f0b0924 feat: 添加团子猫饲料和能量系统改进
- 新增团子猫饲料资源及配置
- 扩展FieldStore枚举添加节能和能量再生效率
- 改进EntityBase能量存储和使用逻辑
- 添加WorldManager运行时间追踪功能
2025-08-29 10:26:41 +08:00
fallingshrimp 174f24e3fe feat(子弹系统): 更新激光子弹效果和属性
- 将BigLaser的父场景从LaserCommoner改为LaserSummoner
- 增加激光震动强度从100到150
- 移除succeedToHit方法的伤害加成效果
- 更新激光粒子效果和材质参数
- 修改水杯和蛋糕的字段属性
- 优化调试组件FeedHasField的目标字段
- 更新激光圆圈SVG资源
2025-08-29 09:17:15 +08:00
fallingshrimp b7a1b0bd18 feat: 调整食物属性和游戏平衡参数
- 修改多种食物的数值属性,包括香蕉、果酱、幸运签语饼等
- 更新水杯和草莓的品质设置
- 调整游戏规则中的敌人成长参数
- 为FeedHasField调试组件添加点击刷新功能
2025-08-29 08:48:08 +08:00
fallingshrimp b03508a2e1 feat(Feeds): 调整多个食物组件的属性和品质
更新甜甜圈、团子、水杯和塔克的食物组件属性,包括品质等级、消耗数量和效果值。主要调整了各食物的平衡性参数,提升游戏体验。
2025-08-29 07:44:12 +08:00
fallingshrimp 8dc30fb440 fix(Feeds): 修正Puffs组件中fieldValues的数值错误
将fieldValues数组中的第三个值从7.5改为0.08,以匹配实际需求
2025-08-28 15:00:30 +08:00
fallingshrimp 8a16a4056f refactor(Feed): 重构Feed信息重建逻辑并调整游戏数值
将Feed的信息重建逻辑提取为rebuildInfo方法以便复用
调整Puffs.tscn中fieldValues的数值从0.075改为7.5
降低敌人每波生命值增长比例从0.1改为0.075
修改World.tscn中动画轨道的中间点数值
2025-08-28 14:59:36 +08:00
fallingshrimp 32f5adfce4 feat: 调整食物属性和游戏平衡参数
修改多种食物的属性值,包括西瓜、泡芙、塔克和牛奶的数值调整
提高敌人每波生命值和伤害增长的百分比
2025-08-28 14:30:27 +08:00
fallingshrimp ee76cf9d8d fix(Feeds): 调整幸运签语饼的成本和数量配置
将costs数组从[0, 1, 2]调整为[0, 1],并相应更新costCounts为[165, 50],以平衡游戏经济性
2025-08-28 13:02:58 +08:00
fallingshrimp d9a72f3e08 feat(Feed): 更新幸运签语饼属性和掉落物品粒子效果
- 为幸运签语饼添加新字段并调整属性值
- 在ItemDropped场景中添加粒子效果增强视觉表现
- 修复generateCardByQuality方法中weight调用参数缺失问题
2025-08-28 10:18:29 +08:00
fallingshrimp e7ffd6bce2 refactor(UI): 统一饲料名称显示并添加品质标签
将饲料名称从富文本格式改为统一使用displayName字段
添加品质标签显示并调整UI布局为水平排列
更新相关场景文件和脚本以支持新的显示方式
2025-08-28 09:14:39 +08:00
fallingshrimp 489160a761 忘了(copilot没了 2025-08-27 21:20:58 +08:00
fallingshrimp c2d3ac8bdb 改了一些东西,大概是哪些我忘了,嗯对 2025-08-27 21:14:06 +08:00
fallingshrimp a688fe3b44 Add laser sound effect and implement BigLaser bullet behavior
- Added laserbig.ogg sound effect import configuration.
- Created BigLaser script extending BulletBase with AI targeting and dot application functionality.
2025-08-27 19:59:05 +08:00
fallingshrimp 561e12398a feat: 更新多个组件,调整动画、显示名称和参数,优化游戏体验 2025-08-27 18:56:55 +08:00
fallingshrimp 9e396eef3d Refactor feed components and UI interactions
- Updated various feed components (Cake, Cupcake, Dango, Donut, FruitPlatter, FruitSalad, Milk, Orange, RedJam, Strawberry, Taco, WaterBottle, Xigua-Full, Xigua-Half, YellowJam) to correct names, textures, and display names.
- Modified MakeFeed scene to improve feed selection and display logic, including the addition of skip functionality.
- Enhanced UIState and EntityBase scripts to manage feed counts and selections more effectively.
- Introduced DirTool for directory operations and improved file loading mechanisms.
- Adjusted TickTool for frame-based operations.
2025-08-27 16:33:21 +08:00
fallingshrimp 1a918a7a14 Refactor and update various components and assets
- Updated WaterBottle scene to change field values and costs, and modified avatar texture and display name.
- Removed unused pencil SVG and its import files.
- Updated Chomp sound effect with a new binary file.
- Modified Diamond bullet behavior to improve tracing logic.
- Increased rotation speed for Laser bullet.
- Adjusted Chick and Hen character attack methods to generate bullets without returning prematurely.
- Updated Rooster character to use PurpleCrystal bullet instead of Pencil.
- Enhanced BulletBase with new properties for energy consumption and animation control.
- Adjusted blend position interpolation in EntityBase for smoother movement.
- Added new Star bullet with its scene and script, including animation setup.
- Updated SVG and import files for new Star bullet graphics.
2025-08-27 15:38:30 +08:00
fallingshrimp 23bc9b3e20 Add SVG assets for strawberries and watermelons with import configurations
- Added `strawberry-a.svg` and its corresponding import file `strawberry-a.svg.import`.
- Added `watermelon-a.svg` and its corresponding import file `watermelon-a.svg.import`.
- Added `watermelon-c.svg` and its corresponding import file `watermelon-c.svg.import`.
- Configured texture compression settings for all SVG assets to optimize rendering.
2025-08-27 11:48:54 +08:00
fallingshrimp 0648ed75d0 feat: 更新FeedCardBase和Puffs组件,添加编辑锁定元数据 2025-08-27 10:25:14 +08:00
fallingshrimp 730f732ef1 Add import configuration for Chomp.wav audio effect 2025-08-27 10:23:57 +08:00
fallingshrimp 739be888f3 feat: 更新饲料和面板逻辑,添加香蕉饲料,重构UI组件和状态管理 2025-08-26 22:31:28 +08:00
fallingshrimp 417ca71de3 Add HarmonyOS Sans font and implement QuickUI for text handling
- Imported HarmonyOS Sans Regular font with appropriate settings for rendering and fallback.
- Created QuickUI script to facilitate the creation of small text labels with optional centering.
- Added new theme resources for big bold text and small text, defining font sizes for RichTextLabel and Label respectively.
2025-08-26 19:35:26 +08:00
fallingshrimp 3197fe6048 feat: 更新饲料和物品显示逻辑,添加香蕉饲料场景,重构字段显示功能 2025-08-26 18:44:28 +08:00