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Files
Dog-Lynx-And-HCN/scripts/Tools/CameraManager.gd
T
fallingshrimp d42ef85507 feat(相机系统): 添加相机震动效果
- 在CameraManager中实现相机震动功能
- 为BigLaser添加触发相机震动的逻辑
- 在World场景中配置震动偏移量参数
2025-08-28 11:14:14 +08:00

25 lines
539 B
GDScript

@tool
extends Camera2D
class_name CameraManager
@export var shakeOffset: float = 100
var shaking: bool = false
static var instance: CameraManager = null
func _ready():
instance = self
func _physics_process(_delta):
if is_instance_valid(UIState.player):
position = UIState.player.position
if shaking:
position += MathTool.randv2_range(shakeOffset)
static func shake(millseconds: int = 1000):
print("shake start")
instance.shaking = true
await TickTool.millseconds(millseconds)
instance.shaking = false
print("shake end")