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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-03 18:27:13 +08:00
Files
Dog-Lynx-And-HCN/components/Bullets/Arrow.tscn
T
fallingshrimp 152f75d551 feat(武器系统): 添加鸡毛弓和箭矢资源及场景
添加鸡毛弓和箭矢的图片资源及对应的场景文件
调整火山子弹的特效参数
删除调试场景文件
2025-11-16 16:50:20 +08:00

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[gd_scene load_steps=4 format=3 uid="uid://wy8wqwhwr4fb"]
[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_0wuio"]
[ext_resource type="Texture2D" uid="uid://dadbn306owsy3" path="res://resources/bullets/arrow/arrow.png" id="2_b2ohg"]
[sub_resource type="CircleShape2D" id="CircleShape2D_b2ohg"]
[node name="Arrow" instance=ExtResource("1_0wuio")]
displayName = "鸡毛箭"
penerate = 1.0
[node name="static" type="Sprite2D" parent="texture" index="1"]
scale = Vector2(0.06775362, 0.06775362)
texture = ExtResource("2_b2ohg")
[node name="hitbox" parent="." index="1"]
position = Vector2(79, 2)
shape = SubResource("CircleShape2D_b2ohg")