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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-29 07:21:54 +08:00
Files
Dog-Lynx-And-HCN/components/Bullets/FireScan.tscn
T
fallingshrimp 08f3067c7f feat(游戏结束): 添加子弹显示名称并改进死亡信息显示
- 为所有子弹类型添加displayName属性用于显示
- 修改GameOver面板显示死亡原因,包含子弹名称和发射者
- 更新死亡原因文本格式为富文本样式
- 移除GameOver面板中多余的LabelSettings资源
2025-09-13 20:52:19 +08:00

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[gd_scene load_steps=4 format=3 uid="uid://db2cbgyyjpydp"]
[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_cqre5"]
[ext_resource type="Script" path="res://scripts/Contents/Bullets/FireScan.gd" id="2_qprdp"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_4qcsn"]
size = Vector2(50, 50)
[node name="FireScan" instance=ExtResource("1_cqre5")]
script = ExtResource("2_qprdp")
displayName = "狱炎"
lifeDistance = 200.0
[node name="hitbox" parent="." index="1"]
shape = SubResource("RectangleShape2D_4qcsn")