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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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566531c856
- 隐藏Bear角色的mask - 提高Bear和KukeMC子弹的伤害值 - 增加KukeMC的最大生命值 - 设置World场景的currentInvinsible为true - 调整KukeChild的攻击冷却时间和存活时间 - 为HeavyCrystal子弹添加初始伤害值
22 lines
435 B
GDScript
22 lines
435 B
GDScript
extends BulletBase
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@export var allColor: GradientTexture1D = null
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var myColor: Color
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func register():
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damage = 15
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penerate = 1
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func spawn():
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myColor = allColor.gradient.sample(randf())
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setColor(myColor)
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func ai():
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speed = (11000 - timeLived()) / 11000 * initialSpeed
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rotation_degrees += speed / 10
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PresetBulletAI.forward(self, rotation)
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func setColor(color: Color):
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texture.self_modulate = color
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texture.modulate.v *= 10
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