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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-27 22:41:56 +08:00
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Dog-Lynx-And-HCN/components/Bullets/Yangyi.tscn
T
fallingshrimp cedb79faf3 refactor: 调整游戏配置和资源
更新多个游戏组件的配置参数和资源引用:
1. 修改武器树的攻击速率和调试标记
2. 调整伤害标签的生成偏移量
3. 更新波次数据和初始波次设置
4. 替换Kernyr角色的贴图并调整碰撞体大小
5. 修改阳毅导弹的显示名称
2026-03-28 10:40:59 +08:00

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[gd_scene load_steps=12 format=3 uid="uid://mo3t1r3ydrx4"]
[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_i51w8"]
[ext_resource type="Script" uid="uid://c3ax35jdfjqox" path="res://scripts/Contents/Bullets/Yangyi.gd" id="2_sku1m"]
[ext_resource type="Texture2D" uid="uid://dnpqfqfg6dwt4" path="res://resources/bullets/pencil/frames/pencil-a.svg" id="3_c3irh"]
[sub_resource type="SpriteFrames" id="SpriteFrames_peenw"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("3_c3irh")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[sub_resource type="Animation" id="Animation_peenw"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:rotation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.0]
}
[sub_resource type="Animation" id="Animation_c3irh"]
resource_name = "loop"
loop_mode = 1
step = 0.1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:rotation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 1),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [0.0, 6.283185307179586]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_x2cof"]
_data = {
&"RESET": SubResource("Animation_peenw"),
&"loop": SubResource("Animation_c3irh")
}
[sub_resource type="CircleShape2D" id="CircleShape2D_c3irh"]
radius = 43.011627
[sub_resource type="Curve" id="Curve_c3irh"]
_data = [Vector2(0, 0.8), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_peenw"]
curve = SubResource("Curve_c3irh")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_c3irh"]
particle_flag_disable_z = true
angle_min = 90.000015
angle_max = 90.000015
direction = Vector3(-1, 0, 0)
spread = 0.0
initial_velocity_min = 500.0
initial_velocity_max = 500.0
gravity = Vector3(0, 0, 0)
alpha_curve = SubResource("CurveTexture_peenw")
[node name="Yangyi" instance=ExtResource("1_i51w8")]
script = ExtResource("2_sku1m")
displayName = "超级铅笔"
speed = 20.0
lifeTime = 3000.0
autoLoopAnimation = true
[node name="texture" parent="." index="0"]
sprite_frames = SubResource("SpriteFrames_peenw")
[node name="animator" parent="texture" index="0"]
libraries = {
&"": SubResource("AnimationLibrary_x2cof")
}
[node name="hitbox" parent="." index="1"]
shape = SubResource("CircleShape2D_c3irh")
[node name="trail" type="GPUParticles2D" parent="." index="2"]
z_index = -1
texture = ExtResource("3_c3irh")
local_coords = true
process_material = SubResource("ParticleProcessMaterial_c3irh")