mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-05-27 22:41:56 +08:00
cedb79faf3
更新多个游戏组件的配置参数和资源引用: 1. 修改武器树的攻击速率和调试标记 2. 调整伤害标签的生成偏移量 3. 更新波次数据和初始波次设置 4. 替换Kernyr角色的贴图并调整碰撞体大小 5. 修改阳毅导弹的显示名称
100 lines
2.8 KiB
Plaintext
100 lines
2.8 KiB
Plaintext
[gd_scene load_steps=12 format=3 uid="uid://mo3t1r3ydrx4"]
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[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_i51w8"]
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[ext_resource type="Script" uid="uid://c3ax35jdfjqox" path="res://scripts/Contents/Bullets/Yangyi.gd" id="2_sku1m"]
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[ext_resource type="Texture2D" uid="uid://dnpqfqfg6dwt4" path="res://resources/bullets/pencil/frames/pencil-a.svg" id="3_c3irh"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_peenw"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("3_c3irh")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="Animation" id="Animation_peenw"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:rotation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [0.0]
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}
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[sub_resource type="Animation" id="Animation_c3irh"]
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resource_name = "loop"
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loop_mode = 1
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step = 0.1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:rotation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 1),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [0.0, 6.283185307179586]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_x2cof"]
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_data = {
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&"RESET": SubResource("Animation_peenw"),
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&"loop": SubResource("Animation_c3irh")
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}
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[sub_resource type="CircleShape2D" id="CircleShape2D_c3irh"]
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radius = 43.011627
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[sub_resource type="Curve" id="Curve_c3irh"]
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_data = [Vector2(0, 0.8), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="CurveTexture" id="CurveTexture_peenw"]
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curve = SubResource("Curve_c3irh")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_c3irh"]
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particle_flag_disable_z = true
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angle_min = 90.000015
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angle_max = 90.000015
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direction = Vector3(-1, 0, 0)
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spread = 0.0
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initial_velocity_min = 500.0
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initial_velocity_max = 500.0
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gravity = Vector3(0, 0, 0)
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alpha_curve = SubResource("CurveTexture_peenw")
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[node name="Yangyi" instance=ExtResource("1_i51w8")]
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script = ExtResource("2_sku1m")
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displayName = "超级铅笔"
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speed = 20.0
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lifeTime = 3000.0
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autoLoopAnimation = true
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[node name="texture" parent="." index="0"]
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sprite_frames = SubResource("SpriteFrames_peenw")
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[node name="animator" parent="texture" index="0"]
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libraries = {
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&"": SubResource("AnimationLibrary_x2cof")
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}
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[node name="hitbox" parent="." index="1"]
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shape = SubResource("CircleShape2D_c3irh")
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[node name="trail" type="GPUParticles2D" parent="." index="2"]
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z_index = -1
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texture = ExtResource("3_c3irh")
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local_coords = true
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process_material = SubResource("ParticleProcessMaterial_c3irh")
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