mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-05-27 22:41:56 +08:00
2abe9ec8b0
1. 下调Lynx冲刺倍率至2,同步更新其卡片属性 2. 重写牧羊犬技能为伤害吸血,替换原格挡逻辑 3. 上调氰化氢击杀储能数值,优化其描述文本 4. 新增全局伤害触发信号,完善实体伤害上报逻辑
40 lines
1.7 KiB
Plaintext
40 lines
1.7 KiB
Plaintext
[gd_scene format=3 uid="uid://bglwhggnbxxax"]
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[ext_resource type="PackedScene" uid="uid://m8a4nay1pmmg" path="res://components/Abstracts/CharacterCardBase.tscn" id="1_wq25g"]
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[ext_resource type="Texture2D" uid="uid://dhu4i24hfhxvn" path="res://resources/characterCards/muyang-dog.png" id="2_fi2nw"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_fi2nw"]
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content_margin_left = 20.0
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content_margin_top = 20.0
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content_margin_right = 20.0
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content_margin_bottom = 20.0
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bg_color = Color(0, 0, 0, 0.70000005)
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border_blend = true
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corner_radius_top_left = 15
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corner_radius_bottom_right = 15
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corner_detail = 1
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[node name="MuyangDog" unique_id=1046363300 instance=ExtResource("1_wq25g")]
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theme_override_styles/panel = SubResource("StyleBoxFlat_fi2nw")
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displayName = "牧羊犬"
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slogan = "恪守使命不离不弃"
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avatar = ExtResource("2_fi2nw")
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description = "造成伤害时少量吸血,
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每秒最多触发一次。"
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fields = Array[int]([0, 8, 3])
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fieldValues = Array[float]([35.0, 0.2, -0.5])
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clickToRebuild = true
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[node name="avatarTexture" parent="wrapper" parent_id_path=PackedInt32Array(2023039659) index="0" unique_id=1334645594]
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texture = ExtResource("2_fi2nw")
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[node name="nameLabel" parent="wrapper/infoContainer/VBoxContainer" parent_id_path=PackedInt32Array(533915880) index="0" unique_id=516147781]
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text = "牧羊犬"
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[node name="sloganLabel" parent="wrapper/infoContainer/VBoxContainer" parent_id_path=PackedInt32Array(533915880) index="1" unique_id=280562204]
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text = "“恪守使命不离不弃”"
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[node name="descriptionLabel" parent="wrapper/infoContainer" parent_id_path=PackedInt32Array(143242635) index="1" unique_id=808054282]
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text = "造成伤害时少量吸血,
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每秒最多触发一次。"
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