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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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2abe9ec8b0
1. 下调Lynx冲刺倍率至2,同步更新其卡片属性 2. 重写牧羊犬技能为伤害吸血,替换原格挡逻辑 3. 上调氰化氢击杀储能数值,优化其描述文本 4. 新增全局伤害触发信号,完善实体伤害上报逻辑
12 lines
177 B
GDScript
12 lines
177 B
GDScript
extends PlayerBase
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var healCounter = CooldownTimer.new(1000)
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func register():
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super.register()
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madeDamage.connect(
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func(_w, _b):
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if healCounter.start():
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heal(1)
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)
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