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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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30527a18a8
- 新增GameControl节点用于统一处理游戏重启和退出 - 添加GameBusManager管理游戏重启时的资源清理 - 修改Pause和GameOver面板使用新的GameControl - 为EffectController和ItemDropped添加分组管理 - 统一使用WorldManager管理游戏时间
15 lines
436 B
GDScript
15 lines
436 B
GDScript
class_name GameBusManager
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static func restart(tree: SceneTree):
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for bullet in tree.get_nodes_in_group("bullets"):
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bullet.queue_free()
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for entity in tree.get_nodes_in_group("entities"):
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entity.queue_free()
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for effect in tree.get_nodes_in_group("effects"):
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effect.queue_free()
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for item in tree.get_nodes_in_group("items"):
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item.queue_free()
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CameraManager.shakeStop()
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WorldManager.timeRestart()
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UIState.setPanel("Starter")
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