1
1
mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-27 22:41:56 +08:00
Files
Dog-Lynx-And-HCN/scripts/Statemachine/EntityStateBar.gd
T
2025-08-26 09:24:09 +08:00

11 lines
198 B
GDScript

extends Node2D
@export var entity: EntityBase
@onready var healthBar = $"%health"
func _process(_delta):
if entity:
healthBar.maxValue = entity.maxHealth
healthBar.setCurrent(entity.health)