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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-27 22:41:56 +08:00
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Dog-Lynx-And-HCN/components/Bullets/AcidBulletBase.tscn
T
fallingshrimp 3eb1f84a21 feat(武器): 添加酸蚀风暴武器及五种酸液子弹
实现酸蚀风暴武器系统,包含五种不同类型的酸液子弹:
1. 硫酸:命中时溅射1~3滴酸液
2. 硝酸:造成额外伤害
3. 盐酸:降低敌人移动和攻击速度
4. 碳酸:可无限穿透并逐渐扩大
5. 磷酸:增加敌人散射角

同时调整武器数值平衡,更新VSCode配置中的Godot引擎路径
2026-01-23 23:44:21 +08:00

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[gd_scene load_steps=5 format=3 uid="uid://qx8h1dcbyy1j"]
[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_hfsul"]
[ext_resource type="Script" uid="uid://wt1fn2vjtlen" path="res://scripts/Contents/Bullets/AcidBulletBase.gd" id="2_y4hkm"]
[ext_resource type="Texture2D" uid="uid://b47ixncbxcs4u" path="res://resources/bullets/acids/template.png" id="3_rku1t"]
[sub_resource type="SpriteFrames" id="SpriteFrames_3gf7s"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("3_rku1t")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[node name="AcidBulletBase" instance=ExtResource("1_hfsul")]
script = ExtResource("2_y4hkm")
acidType = 0
displayName = "酸液"
lifeTime = 2000.0
[node name="texture" parent="." index="0"]
sprite_frames = SubResource("SpriteFrames_3gf7s")
[node name="hitbox" parent="." index="1"]
visible = false