mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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f52f7cda8e
refactor(子弹基类): 重构销毁逻辑防止重复调用 fix(敌人): 调整小鸡boss的出现波次和激光音效 style(场景文件): 整理动画资源顺序
15 lines
564 B
Plaintext
15 lines
564 B
Plaintext
[gd_scene load_steps=4 format=3 uid="uid://db2cbgyyjpydp"]
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[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_cqre5"]
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[ext_resource type="Script" path="res://scripts/Contents/Bullets/FireScan.gd" id="2_qprdp"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_4qcsn"]
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size = Vector2(50, 50)
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[node name="FireScan" instance=ExtResource("1_cqre5")]
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script = ExtResource("2_qprdp")
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lifeDistance = 200.0
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[node name="hitbox" parent="." index="1"]
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shape = SubResource("RectangleShape2D_4qcsn")
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