mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-05-28 06:51:54 +08:00
23e19bb0b5
新增火山阴影子弹类型,优化火山武器的攻击效果和动画 调整火山武器的伤害、冷却时间和旋转属性 移除多余的生命值属性,简化武器逻辑 优化狐狸爪子弹的追踪速度和碰撞体积 删除公鸡角色的多余武器配置
101 lines
3.4 KiB
Plaintext
101 lines
3.4 KiB
Plaintext
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[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_e5pl8"]
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[ext_resource type="Script" uid="uid://cthtupc6dtbav" path="res://scripts/Contents/Characters/Rooster.gd" id="2_oqdqd"]
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[ext_resource type="AudioStream" uid="uid://dclinyhu256xi" path="res://resources/sounds/effect/Low Whoosh.mp3" id="3_4syso"]
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[ext_resource type="AudioStream" uid="uid://cdrevrq7n6yqa" path="res://resources/sounds/effect/Boing.mp3" id="4_66s6c"]
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[ext_resource type="PackedScene" uid="uid://u0djqwuuysp8" path="res://components/Weapons/Volcano.tscn" id="4_jluqw"]
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[ext_resource type="AudioStream" uid="uid://benyec5bqni0b" path="res://resources/sounds/effect/Chomp.wav" id="4_k0yme"]
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[ext_resource type="AudioStream" uid="uid://dmxh3bpk8vyy5" path="res://resources/sounds/effect/Coin.mp3" id="5_xnbhq"]
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[ext_resource type="AudioStream" uid="uid://4wuuf1osk0yv" path="res://resources/sounds/effect/Low Boing.wav" id="6_m5px1"]
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[ext_resource type="AudioStream" uid="uid://b10u6iir6uvqn" path="res://resources/sounds/effect/BigLaser.wav" id="8_7dhim"]
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[ext_resource type="Texture2D" uid="uid://x7ic6wm22jv4" path="res://resources/characters/cock/rooster.png" id="11_joj4g"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_4v2ol"]
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animations = [{
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"frames": [],
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"loop": true,
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"name": &"idle",
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"speed": 1.0
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}, {
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"frames": [],
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"loop": true,
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"name": &"walk",
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"speed": 3.0
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}]
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[sub_resource type="SpriteFrames" id="SpriteFrames_jluqw"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("11_joj4g")
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}],
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"loop": true,
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"name": &"idle",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("11_joj4g")
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}],
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"loop": true,
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"name": &"walk",
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"speed": 5.0
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}]
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[sub_resource type="CircleShape2D" id="CircleShape2D_h1v0q"]
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radius = 61.204575
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[node name="Rooster" instance=ExtResource("1_e5pl8")]
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script = ExtResource("2_oqdqd")
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displayName = "公鸡"
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useStatic = true
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metadata/_edit_horizontal_guides_ = [-188.0]
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metadata/_edit_vertical_guides_ = [71.0]
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[node name="weaponStore" parent="." index="1"]
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process_mode = 4
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[node name="Volcano" parent="weaponStore" index="0" instance=ExtResource("4_jluqw")]
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debugRebuild = false
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[node name="sprint" parent="sounds" index="0"]
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stream = ExtResource("4_66s6c")
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[node name="heal" parent="sounds" index="1"]
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stream = ExtResource("4_k0yme")
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[node name="miss" parent="sounds" index="2"]
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stream = ExtResource("5_xnbhq")
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[node name="hurt" parent="sounds" index="3"]
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stream = ExtResource("6_m5px1")
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[node name="attack1" type="AudioStreamPlayer2D" parent="sounds" index="5"]
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stream = ExtResource("8_7dhim")
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[node name="attack0" parent="sounds" index="7"]
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stream = ExtResource("3_4syso")
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[node name="texture" parent="." index="3"]
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position = Vector2(0, -70)
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sprite_frames = SubResource("SpriteFrames_4v2ol")
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animation = &"walk"
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[node name="staticAnimation" parent="texture" index="1"]
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position = Vector2(0, -24)
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scale = Vector2(0.32309517, 0.32309517)
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sprite_frames = SubResource("SpriteFrames_jluqw")
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animation = &"walk"
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[node name="hitbox" parent="texture/hurtbox" index="0"]
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position = Vector2(8, -28)
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shape = SubResource("CircleShape2D_h1v0q")
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[node name="normal" type="Node2D" parent="texture/weapons" index="0"]
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position = Vector2(54, -45)
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[node name="statebar" parent="." index="4" node_paths=PackedStringArray("entity")]
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position = Vector2(0, -202)
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entity = NodePath("..")
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