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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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b83273c812
fix(战斗): 调整Cat攻击伤害值从0.2降至0.01 refactor(动画): 简化EntityBase的受伤动画实现 perf(子弹): 优化ChickSprint伤害计算使用浮点数除法
17 lines
357 B
GDScript
17 lines
357 B
GDScript
extends BulletBase
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class_name ChickSprint
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var atk: float = 1
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func register():
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speed = 0
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penerate = 1
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func ai():
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baseDamage = launcher.velocity.length() / 500.0 * atk
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PresetBulletAI.lockLauncher(self, launcher, true)
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if !launcher.sprinting:
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tryDestroy()
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func destroy(beacuseMap: bool):
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if beacuseMap:
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launcher.bulletHit(self, MathTool.rate(0.5))
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