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Files
Dog-Lynx-And-HCN/scripts/Contents/Panels/GameOver.gd
T
fallingshrimp 2232c9148a refactor(MathTool): 重命名随机数相关方法以提高可读性
将 randv2_range 重命名为 randomVector2In,randc_from 重命名为 randomChoiceFrom,randc_from_weights 重命名为 randChoiceWeightsFrom,并新增 randomRingPoint 方法
2025-12-14 15:06:22 +08:00

11 lines
369 B
GDScript

@tool
extends FullscreenPanelBase
@onready var audio: AudioStreamPlayer2D = $"%audio"
@onready var deadreason: RichTextLabel = $"%deadreason"
func beforeOpen(args: Array = []):
audio.play()
var reasonTemplate = MathTool.randomChoiceFrom(GameRule.deadReasons)
deadreason.text = ("[color=gray]" + reasonTemplate + "凶手是[b]%s[/b]的[b]%s[/b]。[/color]") % args