mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-05-28 15:01:53 +08:00
14deb2de71
修复TipBox销毁时的动画冲突问题 重构游戏重启逻辑以包含库存保存 移除GameOver面板中的重复库存保存代码 优化UIState中的字段显示控制和提示清除功能
18 lines
470 B
GDScript
18 lines
470 B
GDScript
class_name GameBusManager
|
|
|
|
static func restart(tree: SceneTree):
|
|
for bullet in tree.get_nodes_in_group("bullets"):
|
|
bullet.queue_free()
|
|
for entity in tree.get_nodes_in_group("entities"):
|
|
entity.queue_free()
|
|
for effect in tree.get_nodes_in_group("effects"):
|
|
effect.queue_free()
|
|
for item in tree.get_nodes_in_group("items"):
|
|
item.queue_free()
|
|
|
|
OutGameStorage.saveInventory()
|
|
CameraManager.shakeStop()
|
|
WorldManager.timeRestart()
|
|
|
|
UIState.setPanel("Starter")
|