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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00
Files
Dog-Lynx-And-HCN/components/Bullets/ChainGun.tscn
T
fallingshrimp 87a2e9f2df feat(武器): 调整链式机枪属性和位置
- 修改链式机枪的伤害范围和攻击力
- 调整子弹纹理位置和缩放比例
- 为武器添加商店属性
- 修复武器移动时的空指针问题
- 更新公鸡角色的初始武器配置
2025-09-21 22:20:53 +08:00

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[gd_scene load_steps=5 format=3 uid="uid://bgt6dok3wc7qs"]
[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_0gg4y"]
[ext_resource type="Texture2D" uid="uid://ccxdfsg5071t4" path="res://resources/bullets/chain-gun/Chain_Gun.webp" id="2_4hyk3"]
[ext_resource type="Script" path="res://scripts/Contents/Bullets/ChainGun.gd" id="2_l7jtn"]
[sub_resource type="SpriteFrames" id="SpriteFrames_cl70o"]
[node name="ChainGun" instance=ExtResource("1_0gg4y")]
script = ExtResource("2_l7jtn")
lifeTime = 50.0
[node name="texture" parent="." index="0"]
sprite_frames = SubResource("SpriteFrames_cl70o")
[node name="node" type="Sprite2D" parent="texture" index="1"]
position = Vector2(130, 0)
scale = Vector2(2, 2)
texture = ExtResource("2_4hyk3")
[node name="anchor" type="Node2D" parent="texture/node" index="0"]
unique_name_in_owner = true
position = Vector2(25, 0)
[node name="hitbox" parent="." index="1"]
disabled = true