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Files
Dog-Lynx-And-HCN/scripts/Contents/Bullets/BossAttack/Bear/ForeverRainbow.gd
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fallingshrimp 1fa8263667 refactor(BulletBase): 移除子弹注册方法并添加子子弹标记
移除所有子弹类中的register方法,将属性初始化移至其他位置
在BulletBase的trySplit和tryRefract方法中添加子子弹标记
2026-01-17 12:30:09 +08:00

19 lines
391 B
GDScript

extends BulletBase
@export var allColor: GradientTexture1D = null
var myColor: Color
func spawn():
myColor = allColor.gradient.sample(randf())
setColor(myColor)
func ai():
speed = (11000 - timeLived()) / 11000 * initialSpeed
rotation_degrees += speed / 10
PresetBulletAI.forward(self, rotation)
func setColor(color: Color):
texture.self_modulate = color
texture.modulate.v *= 10