mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-05-28 06:51:54 +08:00
b657f83aaf
将VectorStar子弹的lifeDistance从3000减少到2000,并调整速度计算中的分母从20改为30,以平衡游戏难度
19 lines
485 B
GDScript
19 lines
485 B
GDScript
extends BulletBase
|
|
class_name VectorStar
|
|
|
|
var tracer: EntityBase = null
|
|
var forwardTime: float = 1000
|
|
var forwarded: bool = false
|
|
|
|
func ai():
|
|
texture.rotation_degrees *= 1.1
|
|
PresetAIs.forward(self, rotation)
|
|
if timeLived() <= forwardTime:
|
|
speed = 10 * ((forwardTime - timeLived()) / forwardTime)
|
|
elif forwarded:
|
|
speed = (timeLived() - forwardTime) / 30
|
|
else:
|
|
forwarded = true
|
|
if is_instance_valid(tracer):
|
|
rotation = position.angle_to_point(tracer.getTrackingAnchor())
|