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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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d8fafcf52a
修复多人游戏中玩家实体与UI状态不同步的问题,现在当玩家名称匹配时会自动设置UIState.player 移除单机游戏中重复设置UIState.player的代码 为WorldManager添加对象解析功能以支持多人游戏中的对象传输
22 lines
516 B
GDScript
22 lines
516 B
GDScript
class_name ArrayTool
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static func removeAll(array: Array, value) -> Array:
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var result = []
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for item in array:
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if item != value:
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result.append(item)
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return result
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static func swap(array: Array, a: int, b: int):
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var temp = array[a]
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array[a] = array[b]
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array[b] = temp
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return array
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static func parseEncodedObject(arr: Array) -> Array:
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var result = []
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for item in arr:
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if item is EncodedObjectAsID:
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result.append(instance_from_id(item.get_instance_id()))
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else:
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result.append(item)
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return result
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