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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-27 22:41:56 +08:00
Files
Dog-Lynx-And-HCN/scripts/Tools/OutGameStorage.gd
T
fallingshrimp cdba10c867 feat: 调整游戏平衡性和修复数据存储问题
- 调整草莓、水果沙拉和焦糖苹果的数值平衡
- 在OutGameStorage中新增MAX_ENERGY等升级字段
- 修复GameOver面板中物品存储的遍历问题
- 优化FeedFilter组件的目标字段和点击刷新功能
- 修正A-Applr组件的显示名称和贴图问题
2026-05-04 11:02:35 +08:00

22 lines
834 B
GDScript

class_name OutGameStorage
static var upgradableFieldsCost = {
ItemStore.ItemType.CRYSTAL: [50, 1], # [每级所需,初始等级]
ItemStore.ItemType.DIAMOND: [1, 0],
}
static var upgradableFieldsAdvance = {
FieldStore.Entity.MAX_HEALTH: 10,
FieldStore.Entity.MAX_ENERGY: 15,
FieldStore.Entity.DAMAGE_MULTIPILER: 0.1,
FieldStore.Entity.ATTACK_SPEED: 0.05,
FieldStore.Entity.PRICE_REDUCTION: 0.03,
FieldStore.Entity.LUCK_VALUE: 1,
FieldStore.Entity.DROP_APPLE_RATE: 0.007
}
static var upgradableFieldsValue = ArrayTool.fill(upgradableFieldsAdvance, func(_k): return 0)
static var upgradableFieldsLevel = ArrayTool.fill(upgradableFieldsAdvance, func(_k): return 0)
static var maxInitialFeedCount: int = 3
static var maxInitialWeaponCount: int = 3
static var inventory = ArrayTool.fill(upgradableFieldsCost, func(_k): return 0)