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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-27 22:41:56 +08:00
Files
Dog-Lynx-And-HCN/components/Bullets/BlueCrystal.tscn
T
fallingshrimp 04dbd5d6db feat(武器): 新增蓝水晶武器及相关调整
- 添加蓝水晶武器资源及配置
- 调整蓝水晶子弹的生命周期和追踪速度
- 修改数学工具中的随机数生成逻辑
- 更新钻石子弹的穿透属性和生命周期
- 将蓝水晶武器添加到角色武器库中
2025-12-14 13:22:35 +08:00

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[gd_scene load_steps=8 format=3 uid="uid://b15v8csigsx5s"]
[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_flng1"]
[ext_resource type="Script" uid="uid://d1031p38h24tw" path="res://scripts/Contents/Bullets/BlueCrystal.gd" id="2_0q2lw"]
[ext_resource type="Texture2D" uid="uid://c7hyatbuieaj" path="res://resources/bullets/purple-crystal/frames/0.svg" id="3_7v6qk"]
[sub_resource type="SpriteFrames" id="SpriteFrames_4h7m0"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("3_7v6qk")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[sub_resource type="Curve" id="Curve_7v6qk"]
_data = [Vector2(0, 0.5), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_4h7m0"]
curve = SubResource("Curve_7v6qk")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_u2ooq"]
particle_flag_disable_z = true
direction = Vector3(-1, 0, 0)
spread = 0.0
initial_velocity_min = 100.0
initial_velocity_max = 100.0
gravity = Vector3(0, 0, 0)
scale_min = 0.5
scale_max = 0.5
color = Color(1.353256, 1.353256, 1.353256, 1)
alpha_curve = SubResource("CurveTexture_4h7m0")
[node name="BlueCrystal" instance=ExtResource("1_flng1")]
script = ExtResource("2_0q2lw")
displayName = "蓝水晶"
speed = 5.0
lifeTime = 2500.0
[node name="texture" parent="." index="0"]
modulate = Color(0.8283318, 1.529841, 1.548706, 1)
sprite_frames = SubResource("SpriteFrames_4h7m0")
[node name="trail" type="GPUParticles2D" parent="texture" index="1"]
unique_name_in_owner = true
z_index = -1
position = Vector2(-23, 0)
amount = 10
texture = ExtResource("3_7v6qk")
local_coords = true
process_material = SubResource("ParticleProcessMaterial_u2ooq")