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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 23:11:54 +08:00
Files
Dog-Lynx-And-HCN/scripts/Contents/Weapons/Gobo.gd
T
fallingshrimp 11dcce50c9 refactor(武器系统): 重构Gobo武器行为并移除治疗导弹
删除HealingMissle相关文件,修改Gobo武器行为
Gobo现在会在受到伤害时生成苹果而非发射治疗导弹
更新武器描述和属性以匹配新行为
调整Rooster角色的武器配置
2026-01-28 22:50:46 +08:00

17 lines
546 B
GDScript

@tool
extends Weapon
func update(to: int, origin: Dictionary, _entity: EntityBase):
origin["health"] += 5 * to * soulLevel
origin["percent"] += 0.02 * to * soulLevel
origin["count"] *= to * soulLevel
return origin
func attack(entity: EntityBase):
var gobo = entity.summon(ComponentManager.getSummon("Gobo"))
if gobo is GoboSummon:
gobo.targetDamage = readStore("atk")
gobo.percent = readStore("percent")
gobo.count = readStore("count")
gobo.initHealth(readStore("health"))
return true