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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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e61cfecdd3
添加Deepsea角色实体脚本及其UID文件 新增Cement和Kuaizi两种子弹的场景和纹理资源 包括子弹的碰撞体配置和动画帧设置
28 lines
897 B
Plaintext
28 lines
897 B
Plaintext
[gd_scene format=3 uid="uid://blfjkp81iljod"]
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[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_mb274"]
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[ext_resource type="Texture2D" uid="uid://c51735ydp13rw" path="res://resources/bullets/kuaizi/kuaizi.png" id="2_vrapo"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_7qns6"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("2_vrapo")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_vrapo"]
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size = Vector2(164, 20)
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[node name="Kuaizi" unique_id=5571707 instance=ExtResource("1_mb274")]
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[node name="texture" parent="." index="0" unique_id=162977358]
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scale = Vector2(0.3, 0.3)
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sprite_frames = SubResource("SpriteFrames_7qns6")
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[node name="hitbox" parent="." index="1" unique_id=175349408]
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shape = SubResource("RectangleShape2D_vrapo")
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