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Dog-Lynx-And-HCN/components/Weapons/Meowmere.tscn
T
fallingshrimp f58a8ea014 feat(武器): 添加彩虹猫之刃武器及相关资源
添加彩虹猫之刃武器,包含以下内容:
- 新增彩虹猫子弹和武器贴图资源
- 实现彩虹猫子弹和武器逻辑脚本
- 添加武器预制体和相关动画效果
- 在公鸡角色中默认装备该武器
- 修改子弹基类添加AI调用逻辑
2025-09-21 08:26:29 +08:00

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[gd_scene load_steps=4 format=3 uid="uid://frwt0fgrpskb"]
[ext_resource type="PackedScene" uid="uid://ckq2cq6m23hq3" path="res://components/Abstracts/WeaponCardBase.tscn" id="1_xhgkg"]
[ext_resource type="Script" path="res://scripts/Contents/Weapons/Meowmere.gd" id="2_4rd12"]
[ext_resource type="Texture2D" uid="uid://cwr2pud7h8o3e" path="res://resources/bullets/meowmere/Meowmere.webp" id="2_kiocs"]
[node name="Meowmere" instance=ExtResource("1_xhgkg")]
script = ExtResource("2_4rd12")
avatarTexture = ExtResource("2_kiocs")
displayName = "彩虹猫之刃"
quality = 2
typeTopic = 3
costBeachball = 600
store = {
"atk": 10,
"count": 1.0
}
storeType = {
"atk": 1,
"count": 1.0
}
descriptionTemplate = "发射$count只彩虹猫的同时挥舞造成$atk点伤害。"
cooldown = 200.0
[node name="avatar" parent="container/info" index="0"]
texture = ExtResource("2_kiocs")
[node name="beachball" parent="container/info/infos/beachballInfo" index="1"]
text = "600"
[node name="name" parent="container/info" index="2"]
displayName = "彩虹猫之刃"
quality = 2
typeTopic = 3
[node name="description" parent="container" index="2"]
text = "[center]发射[color=cyan]1[/color]→[color=yellow]1[/color]只彩虹猫的同时挥舞造成[color=cyan]10[/color]→[color=yellow]17[/color]点伤害。[/center]"