mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-05-28 06:51:54 +08:00
fb0b98c96e
添加红水晶武器系统,包括武器、子弹、特效和音效资源 - 新增红水晶武器脚本及场景,实现爆炸伤害功能 - 添加红水晶子弹逻辑,支持半径爆炸效果 - 加入红水晶爆炸特效和音效 - 更新角色武器库包含红水晶武器 - 调整现有水晶武器描述和数值 - 扩展子弹基类支持首帧回调 - 更新特效控制器支持音效播放等待
58 lines
2.0 KiB
Plaintext
58 lines
2.0 KiB
Plaintext
[gd_scene load_steps=12 format=3 uid="uid://cbmleuw8a2mlg"]
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[ext_resource type="PackedScene" uid="uid://bcvuuy2m0pke0" path="res://components/Abstracts/EffectBase.tscn" id="1_cy5kq"]
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[ext_resource type="AudioStream" uid="uid://dnv73q6g00vuo" path="res://resources/sounds/effect/crystal.mp3" id="2_elo1m"]
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[sub_resource type="Curve" id="Curve_cy5kq"]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.6, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 3
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[sub_resource type="CurveTexture" id="CurveTexture_elo1m"]
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curve = SubResource("Curve_cy5kq")
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[sub_resource type="Curve" id="Curve_n2oaw"]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="CurveTexture" id="CurveTexture_t885a"]
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curve = SubResource("Curve_n2oaw")
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[sub_resource type="Gradient" id="Gradient_a655c"]
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colors = PackedColorArray(1, 0.39999998, 0.39999998, 1, 0.6, 0, 0, 1)
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_thnw7"]
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gradient = SubResource("Gradient_a655c")
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[sub_resource type="Curve" id="Curve_bapde"]
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_data = [Vector2(0.6, 0.5), 0.0, 1.2500001, 0, 0, Vector2(1, 1), 1.2500001, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="CurveTexture" id="CurveTexture_0c4j8"]
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curve = SubResource("Curve_bapde")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_w17p2"]
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particle_flag_disable_z = true
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angle_min = 1.0728835e-05
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angle_max = 360.00003
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angle_curve = SubResource("CurveTexture_t885a")
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spread = 180.0
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initial_velocity_max = 500.0
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gravity = Vector3(0, 0, 0)
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damping_min = 1000.00006
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damping_max = 1000.00006
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damping_curve = SubResource("CurveTexture_0c4j8")
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scale_min = 3.0
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scale_max = 10.0
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color_initial_ramp = SubResource("GradientTexture1D_thnw7")
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alpha_curve = SubResource("CurveTexture_elo1m")
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[node name="RedCrystalExplosion" instance=ExtResource("1_cy5kq")]
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spawnSound = "spawn"
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[node name="spawn" parent="sounds" index="0"]
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stream = ExtResource("2_elo1m")
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[node name="particles" parent="." index="1"]
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amount = 100
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process_material = SubResource("ParticleProcessMaterial_w17p2")
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