2026-01-05 17:29:39 +08:00
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extends Node2D
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func _on_join_game_pressed() -> void:
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$JoinGameUI.show()
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func _on_start_game_pressed() -> void:
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$CreateGameUI.show()
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2026-01-06 08:12:57 +08:00
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func _on_setting_button_pressed() -> void:
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2026-04-02 09:15:43 +08:00
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SceneManager.goto_scene("menus/settings")
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2026-03-31 19:54:11 +08:00
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func _on_quit_game_pressed() -> void:
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get_tree().quit()
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