feat: 实现IP起始部分的设置,并弃用了isServer变量

This commit is contained in:
2026-01-06 08:27:35 +08:00
parent 10e6d2d645
commit 90dd79bb15
5 changed files with 26 additions and 6 deletions
+1
View File
@@ -1,3 +1,4 @@
extends Node
var data_origin: String = ""
var ip_begin: String = "192.168."
+1 -4
View File
@@ -1,17 +1,14 @@
extends Node
var isServer: bool
# 基于低级 ENet 多人游戏
# 基于 ENet 多人游戏
func create_server(player_num: int) -> void:
isServer = true
var peer = ENetMultiplayerPeer.new()
peer.create_server(8989, player_num)
multiplayer.multiplayer_peer = peer
func create_client(ip: String) -> void:
isServer = false
var peer = ENetMultiplayerPeer.new()
peer.create_client(ip, 8989)
multiplayer.multiplayer_peer = peer