414 lines
14 KiB
C#
414 lines
14 KiB
C#
using System;
|
||
using System.Reflection;
|
||
using System.Threading.Tasks;
|
||
using System.Windows;
|
||
using System.Windows.Controls;
|
||
using System.Windows.Media;
|
||
using System.Windows.Media.Animation;
|
||
using System.Windows.Threading;
|
||
using System.IO;
|
||
using Newtonsoft.Json;
|
||
|
||
namespace Ink_Canvas.Windows
|
||
{
|
||
/// <summary>
|
||
/// SplashScreen.xaml 的交互逻辑
|
||
/// </summary>
|
||
public partial class SplashScreen : Window
|
||
{
|
||
private DispatcherTimer _timer;
|
||
private int _loadingStep = 0;
|
||
private int _actualSplashStyle = 1;
|
||
private readonly string[] _loadingMessages = {
|
||
"正在启动 Ink Canvas...",
|
||
"正在初始化组件...",
|
||
"正在加载配置...",
|
||
"正在准备界面...",
|
||
"启动完成!"
|
||
};
|
||
|
||
public SplashScreen()
|
||
{
|
||
InitializeComponent();
|
||
InitializeSplashScreen();
|
||
}
|
||
|
||
private void InitializeSplashScreen()
|
||
{
|
||
// 设置窗口居中
|
||
WindowStartupLocation = WindowStartupLocation.CenterScreen;
|
||
|
||
// 设置版本号
|
||
SetVersionText();
|
||
|
||
// 加载启动图片并获取实际样式
|
||
_actualSplashStyle = LoadSplashImageWithStyle();
|
||
|
||
// 启动加载动画
|
||
StartLoadingAnimation();
|
||
}
|
||
|
||
private void StartLoadingAnimation()
|
||
{
|
||
_timer = new DispatcherTimer
|
||
{
|
||
Interval = TimeSpan.FromMilliseconds(1200)
|
||
};
|
||
_timer.Tick += Timer_Tick;
|
||
_timer.Start();
|
||
}
|
||
|
||
private void Timer_Tick(object sender, EventArgs e)
|
||
{
|
||
if (_loadingStep < _loadingMessages.Length)
|
||
{
|
||
LoadingText.Text = _loadingMessages[_loadingStep];
|
||
_loadingStep++;
|
||
}
|
||
else
|
||
{
|
||
_timer.Stop();
|
||
// 不要自动关闭启动画面,等待外部调用CloseSplashScreen
|
||
}
|
||
}
|
||
|
||
public void CloseSplashScreen()
|
||
{
|
||
// 添加淡出动画
|
||
var fadeOutAnimation = new DoubleAnimation
|
||
{
|
||
From = 1,
|
||
To = 0,
|
||
Duration = TimeSpan.FromMilliseconds(300),
|
||
EasingFunction = new CubicEase { EasingMode = EasingMode.EaseIn }
|
||
};
|
||
|
||
fadeOutAnimation.Completed += (s, e) =>
|
||
{
|
||
this.Close();
|
||
};
|
||
|
||
this.BeginAnimation(OpacityProperty, fadeOutAnimation);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 设置加载进度(0-100)
|
||
/// </summary>
|
||
/// <param name="progress">进度百分比</param>
|
||
public void SetProgress(int progress)
|
||
{
|
||
Dispatcher.Invoke(() =>
|
||
{
|
||
// 获取进度条容器的实际宽度
|
||
double containerWidth = ProgressBarBackground.ActualWidth;
|
||
if (containerWidth <= 0)
|
||
{
|
||
// 如果ActualWidth为0,使用设计时宽度
|
||
containerWidth = 530;
|
||
}
|
||
|
||
// 计算目标宽度
|
||
double targetWidth = containerWidth * (progress / 100.0);
|
||
|
||
// 创建Storyboard动画
|
||
var storyboard = new Storyboard();
|
||
|
||
// 创建宽度动画
|
||
var widthAnimation = new DoubleAnimation
|
||
{
|
||
From = ProgressBarFill.Width,
|
||
To = targetWidth,
|
||
Duration = TimeSpan.FromMilliseconds(300),
|
||
EasingFunction = new CubicEase { EasingMode = EasingMode.EaseOut }
|
||
};
|
||
|
||
// 设置动画目标
|
||
Storyboard.SetTarget(widthAnimation, ProgressBarFill);
|
||
Storyboard.SetTargetProperty(widthAnimation, new PropertyPath(Border.WidthProperty));
|
||
|
||
// 添加动画到Storyboard
|
||
storyboard.Children.Add(widthAnimation);
|
||
|
||
// 添加动画完成事件
|
||
storyboard.Completed += (s, e) =>
|
||
{
|
||
// 确保最终值正确设置
|
||
ProgressBarFill.Width = targetWidth;
|
||
|
||
// 根据进度调整圆角
|
||
if (progress >= 100)
|
||
{
|
||
// 进度100%时,底部角都是圆角
|
||
ProgressBarFill.CornerRadius = new CornerRadius(0, 0, 7, 7);
|
||
}
|
||
else
|
||
{
|
||
// 进度未满时,只有左侧是圆角
|
||
ProgressBarFill.CornerRadius = new CornerRadius(0, 0, 0, 7);
|
||
}
|
||
};
|
||
|
||
// 开始动画
|
||
storyboard.Begin();
|
||
});
|
||
}
|
||
|
||
/// <summary>
|
||
/// 设置加载消息
|
||
/// </summary>
|
||
/// <param name="message">加载消息</param>
|
||
public void SetLoadingMessage(string message)
|
||
{
|
||
// 使用实际选择的样式
|
||
SetLoadingMessage(message, _actualSplashStyle);
|
||
}
|
||
|
||
public void SetLoadingMessage(string message, int actualSplashStyle)
|
||
{
|
||
Dispatcher.Invoke(() =>
|
||
{
|
||
LoadingText.Text = message;
|
||
|
||
// 根据实际启动动画样式调整加载文本样式
|
||
if (actualSplashStyle == 6) // 马年限定
|
||
{
|
||
// 马年限定样式
|
||
LoadingText.FontSize = 12;
|
||
LoadingText.FontWeight = FontWeights.SemiBold;
|
||
LoadingText.Foreground = Brushes.White;
|
||
LoadingText.HorizontalAlignment = HorizontalAlignment.Center;
|
||
LoadingText.Margin = new Thickness(0, -135, 145, 140);
|
||
}
|
||
else
|
||
{
|
||
// 默认样式
|
||
LoadingText.FontSize = 18;
|
||
LoadingText.FontWeight = FontWeights.SemiBold;
|
||
LoadingText.Foreground = Brushes.White;
|
||
LoadingText.HorizontalAlignment = HorizontalAlignment.Center;
|
||
LoadingText.Margin = new Thickness(0, -150, 0, 140);
|
||
}
|
||
});
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获取当前启动动画样式
|
||
/// </summary>
|
||
/// <returns>启动动画样式索引</returns>
|
||
private int GetCurrentSplashStyle()
|
||
{
|
||
try
|
||
{
|
||
var settingsPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Configs", "Settings.json");
|
||
if (File.Exists(settingsPath))
|
||
{
|
||
var json = File.ReadAllText(settingsPath);
|
||
dynamic obj = JsonConvert.DeserializeObject(json);
|
||
if (obj?["appearance"]?["splashScreenStyle"] != null)
|
||
{
|
||
return (int)obj["appearance"]["splashScreenStyle"];
|
||
}
|
||
}
|
||
return 1; // 默认跟随四季
|
||
}
|
||
catch
|
||
{
|
||
return 1; // 默认跟随四季
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 设置版本号文本
|
||
/// </summary>
|
||
private void SetVersionText()
|
||
{
|
||
try
|
||
{
|
||
var version = Assembly.GetExecutingAssembly().GetName().Version;
|
||
if (version != null)
|
||
{
|
||
VersionTextBlock.Text = $"v{version.Major}.{version.Minor}.{version.Build}.{version.Revision}";
|
||
}
|
||
else
|
||
{
|
||
VersionTextBlock.Text = "v5.0.4.0";
|
||
}
|
||
}
|
||
catch
|
||
{
|
||
VersionTextBlock.Text = "v5.0.4.0";
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 加载启动图片
|
||
/// </summary>
|
||
private void LoadSplashImage()
|
||
{
|
||
try
|
||
{
|
||
string imagePath = GetSplashImagePath();
|
||
if (!string.IsNullOrEmpty(imagePath))
|
||
{
|
||
StartupImage.Source = new System.Windows.Media.Imaging.BitmapImage(new Uri(imagePath));
|
||
}
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
// 如果加载失败,使用默认图片
|
||
System.Diagnostics.Debug.WriteLine($"加载启动图片失败: {ex.Message}");
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 加载启动图片并返回实际样式
|
||
/// </summary>
|
||
/// <returns>实际选择的样式</returns>
|
||
public int LoadSplashImageWithStyle()
|
||
{
|
||
try
|
||
{
|
||
int actualStyle;
|
||
string imagePath = GetSplashImagePath(out actualStyle);
|
||
if (!string.IsNullOrEmpty(imagePath))
|
||
{
|
||
StartupImage.Source = new System.Windows.Media.Imaging.BitmapImage(new Uri(imagePath));
|
||
}
|
||
return actualStyle;
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
System.Diagnostics.Debug.WriteLine($"加载启动图片失败: {ex.Message}");
|
||
return GetActualStyle(1);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 根据设置获取启动图片路径
|
||
/// </summary>
|
||
private string GetSplashImagePath()
|
||
{
|
||
try
|
||
{
|
||
// 读取设置
|
||
var settingsPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Configs", "Settings.json");
|
||
int splashStyle = 1; // 默认跟随四季
|
||
|
||
if (File.Exists(settingsPath))
|
||
{
|
||
var json = File.ReadAllText(settingsPath);
|
||
dynamic obj = JsonConvert.DeserializeObject(json);
|
||
if (obj?["appearance"]?["splashScreenStyle"] != null)
|
||
{
|
||
splashStyle = (int)obj["appearance"]["splashScreenStyle"];
|
||
}
|
||
}
|
||
|
||
// 根据样式选择图片
|
||
string imageName = GetImageNameByStyle(splashStyle);
|
||
return $"pack://application:,,,/Resources/Startup-animation/{imageName}";
|
||
}
|
||
catch
|
||
{
|
||
string imageName = GetImageNameByStyle(1);
|
||
return $"pack://application:,,,/Resources/Startup-animation/{imageName}";
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 根据设置获取启动图片路径和实际样式
|
||
/// </summary>
|
||
/// <param name="actualStyle">返回实际选择的样式</param>
|
||
/// <returns>图片路径</returns>
|
||
private string GetSplashImagePath(out int actualStyle)
|
||
{
|
||
try
|
||
{
|
||
// 读取设置
|
||
var settingsPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Configs", "Settings.json");
|
||
int splashStyle = 1; // 默认跟随四季
|
||
|
||
if (File.Exists(settingsPath))
|
||
{
|
||
var json = File.ReadAllText(settingsPath);
|
||
dynamic obj = JsonConvert.DeserializeObject(json);
|
||
if (obj?["appearance"]?["splashScreenStyle"] != null)
|
||
{
|
||
splashStyle = (int)obj["appearance"]["splashScreenStyle"];
|
||
}
|
||
}
|
||
|
||
// 根据样式选择图片,并获取实际样式
|
||
actualStyle = GetActualStyle(splashStyle);
|
||
string imageName = GetImageNameByStyle(splashStyle);
|
||
return $"pack://application:,,,/Resources/Startup-animation/{imageName}";
|
||
}
|
||
catch
|
||
{
|
||
actualStyle = GetActualStyle(1);
|
||
string imageName = GetImageNameByStyle(1);
|
||
return $"pack://application:,,,/Resources/Startup-animation/{imageName}";
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获取实际样式
|
||
/// </summary>
|
||
/// <param name="style">设置中的样式</param>
|
||
/// <returns>实际选择的样式</returns>
|
||
private int GetActualStyle(int style)
|
||
{
|
||
switch (style)
|
||
{
|
||
case 0: // 随机
|
||
var random = new Random();
|
||
var randomStyles = new[] { 2, 3, 4, 5, 6 }; // 春季、夏季、秋季、冬季、马年限定
|
||
return randomStyles[random.Next(randomStyles.Length)];
|
||
|
||
case 1: // 跟随四季
|
||
var month = DateTime.Now.Month;
|
||
if (month >= 3 && month <= 5) return 2; // 春季
|
||
if (month >= 6 && month <= 8) return 3; // 夏季
|
||
if (month >= 9 && month <= 11) return 4; // 秋季
|
||
return 5; // 冬季
|
||
|
||
default:
|
||
return style;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 根据样式获取图片名称
|
||
/// </summary>
|
||
private string GetImageNameByStyle(int style)
|
||
{
|
||
switch (style)
|
||
{
|
||
case 0: // 随机
|
||
var random = new Random();
|
||
var randomStyles = new[] { 2, 3, 4, 5, 6 }; // 春季、夏季、秋季、冬季、马年限定
|
||
return GetImageNameByStyle(randomStyles[random.Next(randomStyles.Length)]);
|
||
|
||
case 1: // 跟随四季
|
||
var month = DateTime.Now.Month;
|
||
if (month >= 3 && month <= 5) return GetImageNameByStyle(2); // 春季
|
||
if (month >= 6 && month <= 8) return GetImageNameByStyle(3); // 夏季
|
||
if (month >= 9 && month <= 11) return GetImageNameByStyle(4); // 秋季
|
||
return GetImageNameByStyle(5); // 冬季
|
||
|
||
case 2: // 春季
|
||
return "ICC Spring.png";
|
||
case 3: // 夏季
|
||
return "ICC Summer.png";
|
||
case 4: // 秋季
|
||
return "ICC Autumn.png";
|
||
case 5: // 冬季
|
||
return "ICC Winter.png";
|
||
case 6: // 马年限定
|
||
return "ICC Horse.png";
|
||
default:// 默认返回
|
||
return "ICC Horse.png";
|
||
}
|
||
}
|
||
}
|
||
} |