mirror of
https://github.com/doublespeakgames/adarkroom.git
synced 2026-05-28 08:11:54 +08:00
make audio urls relative
This commit is contained in:
+134
-134
@@ -2,138 +2,138 @@
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* Module that defines all audio files
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*/
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var AudioLibrary = {
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EVENT_FRIENDLY_OUTPOST: '/audio/friendly-outpost.wav',
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EVENT_SWAMP: '/audio/swamp.wav',
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EVENT_CAVE: '/audio/cave.wav',
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EVENT_TOWN: '/audio/town.wav',
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EVENT_CITY: '/audio/city.wav',
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EVENT_HOUSE: '/audio/house.wav',
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EVENT_BATTLEFIELD: '/audio/battlefield.wav',
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EVENT_BOREHOLE: '/audio/borehole.wav',
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EVENT_CRASHED_SHIP: '/audio/crashed-ship.wav',
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EVENT_SULPHUR_MINE: '/audio/sulphurmine.wav',
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EVENT_COAL_MINE: '/audio/coalmine.wav',
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EVENT_IRON_MINE: '/audio/ironmine.wav',
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EVENT_DESTROYED_VILLAGE: '/audio/destroyed-village.wav',
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EVENT_NOMAD: '/audio/nomad.wav',
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EVENT_NOISES_OUTSIDE: '/audio/noises-outside.wav',
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EVENT_NOISES_INSIDE: '/audio/noises-inside.wav',
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EVENT_BEGGAR: '/audio/beggar.wav',
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EVENT_SHADY_BUILDER: '/audio/shady-builder.wav',
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EVENT_MYSTERIOUS_WANDERER: '/audio/mysterious-wanderer.wav',
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EVENT_SCOUT: '/audio/scout.wav',
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EVENT_WANDERING_MASTER: '/audio/wandering-master.wav',
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EVENT_SICK_MAN: '/audio/sick-man.wav',
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EVENT_RUINED_TRAP: '/audio/ruined-trap.wav',
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EVENT_HUT_FIRE: '/audio/hut-fire.wav',
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EVENT_SICKNESS: '/audio/sickness.wav',
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EVENT_PLAGUE: '/audio/plague.wav',
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EVENT_BEAST_ATTACK: '/audio/beast-attack.wav',
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EVENT_SOLDIER_ATTACK: '/audio/soldier-attack.wav',
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EVENT_THIEF: '/audio/thief.wav',
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ENCOUNTER_SNARLING_BEAST: '/audio/snarling-beast.wav',
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ENCOUNTER_GAUNT_MAN: '/audio/gaunt-man.wav',
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ENCOUNTER_STRANGE_BIRD: '/audio/strange-bird.wav',
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ENCOUNTER_SHIVERING_MAN: '/audio/shivering-man.wav',
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ENCOUNTER_MAN_EATER: '/audio/man-eater.wav',
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ENCOUNTER_SCAVENGER: '/audio/scavenger.wav',
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ENCOUNTER_HUGE_LIZARD: '/audio/huge-lizard.wav',
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ENCOUNTER_FERAL_TERROR: '/audio/feral-terror.wav',
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ENCOUNTER_SOLDIER: '/audio/soldier.wav',
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ENCOUNTER_SNIPER: '/audio/sniper.wav',
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MUSIC_DUSTY_PATH: '/audio/dusty-path.flac',
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MUSIC_SILENT_FOREST: '/audio/silent-forest.flac',
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MUSIC_LONELY_HUT: '/audio/lonely-hut.flac',
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MUSIC_TINY_VILLAGE: '/audio/tiny-village.flac',
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MUSIC_MODEST_VILLAGE: '/audio/modest-village.flac',
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MUSIC_LARGE_VILLAGE: '/audio/large-village.flac',
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MUSIC_RAUCOUS_VILLAGE: '/audio/raucous-village.flac',
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MUSIC_COMBAT: '/audio/combat.wav',
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MUSIC_EVENT: '/audio/event.wav',
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MUSIC_FIRE_DEAD: '/audio/fire-dead.flac',
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MUSIC_FIRE_SMOLDERING: '/audio/fire-smoldering.flac',
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MUSIC_FIRE_FLICKERING: '/audio/fire-flickering.flac',
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MUSIC_FIRE_BURNING: '/audio/fire-burning.flac',
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MUSIC_FIRE_ROARING: '/audio/fire-roaring.flac',
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MUSIC_WORLD: '/audio/world.flac',
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MUSIC_SPACE: '/audio/space.wav',
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MUSIC_TROPOSPHERE: '/audio/troposphere.wav',
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MUSIC_STRATOSPHERE: '/audio/stratosphere.wav',
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MUSIC_MESOSPHERE: '/audio/mesosphere.wav',
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MUSIC_THERMOSPHERE: '/audio/thermosphere.wav',
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MUSIC_EXOSPHERE: '/audio/exosphere.wav',
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MUSIC_ENDING: '/audio/ending.wav',
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MUSIC_SHIP: '/audio/ship.wav',
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BUILD: '/audio/build.flac',
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BUILD_TRAP: '/audio/build-trap.wav',
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BUILD_CART: '/audio/build-cart.wav',
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BUILD_HUT: '/audio/build-hut.wav',
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BUILD_LODGE: '/audio/build-lodge.wav',
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BUILD_TRADING_POST: '/audio/build-trading-post.wav',
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BUILD_TANNERY: '/audio/build-tannery.wav',
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BUILD_SMOKEHOUSE: '/audio/build-smokehouse.wav',
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BUILD_WORKSHOP: '/audio/build-workshop.wav',
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BUILD_STEELWORKS: '/audio/build-steelworks.wav',
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BUILD_ARMOURY: '/audio/build-armoury.wav',
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CRAFT: '/audio/craft.flac',
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CRAFT_TORCH: '/audio/craft-torch.wav',
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CRAFT_WATERSKIN: '/audio/craft-waterskin.wav',
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CRAFT_CASK: '/audio/craft-cask.wav',
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CRAFT_WATER_TANK: '/audio/craft-water-tank.wav',
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CRAFT_BONE_SPEAR: '/audio/craft-bone-spear.wav',
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CRAFT_RUCKSACK: '/audio/craft-rucksack.wav',
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CRAFT_WAGON: '/audio/craft-wagon.wav',
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CRAFT_CONVOY: '/audio/craft-convoy.wav',
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CRAFT_LEATHER_ARMOUR: '/audio/craft-leather-armour.wav',
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CRAFT_IRON_ARMOUR: '/audio/craft-iron-armour.wav',
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CRAFT_STEEL_ARMOUR: '/audio/craft-steel-armour.wav',
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CRAFT_IRON_SWORD: '/audio/craft-iron-sword.wav',
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CRAFT_STEEL_SWORD: '/audio/craft-steel-sword.wav',
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CRAFT_RIFLE: '/audio/craft-rifle.wav',
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BUY: '/audio/buy.flac',
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BUY_SCALES: '/audio/buy-scales.wav',
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BUY_TEETH: '/audio/buy-teeth.wav',
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BUY_IRON: '/audio/buy-iron.wav',
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BUY_COAL: '/audio/buy-coal.wav',
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BUY_STEEL: '/audio/buy-steel.wav',
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BUY_MEDICINE: '/audio/buy-medicine.wav',
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BUY_BULLETS: '/audio/buy-bullets.wav',
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BUY_ENERGY_CELL: '/audio/buy-energy-cell.wav',
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BUY_BOLAS: '/audio/buy-bolas.wav',
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BUY_GRENADE: '/audio/buy-grenade.wav',
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BUY_BAYONET: '/audio/buy-bayonet.wav',
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BUY_ALIEN_ALLOY: '/audio/buy-alien-alloy.wav',
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BUY_COMPASS: '/audio/buy-compass.wav',
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EMBARK: '/audio/embark.flac',
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GATHER_WOOD: '/audio/gather-wood.flac',
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CHECK_TRAPS: '/audio/check-traps.flac',
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TRIGGER_FIGHT: '/audio/trigger-fight.wav',
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TRIGGER_EVENT: '/audio/trigger-event.wav',
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ENEMY_HIT: '/audio/enemy-hit.wav',
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EAT_MEAT: '/audio/eat-meat.wav',
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USE_MEDS: '/audio/use-meds.wav',
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WIN_FIGHT: '/audio/win-fight.wav',
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LOST_FIGHT: '/audio/lose-fight.wav',
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LIGHT_FIRE: '/audio/light-fire.flac',
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STOKE_FIRE: '/audio/stoke-fire.flac',
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FOOTSTEPS1: '/audio/footsteps-1.wav',
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FOOTSTEPS2: '/audio/footsteps-2.wav',
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FOOTSTEPS3: '/audio/footsteps-3.wav',
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DEATH_STARVED: '/audio/death-starved.wav',
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DEATH_DEHYDRATED: '/audio/death-dehydrated.wav',
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ASTEROID_HIT1: '/audio/asteroid-hit-1.wav',
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ASTEROID_HIT2: '/audio/asteroid-hit-2.wav',
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ASTEROID_HIT3: '/audio/asteroid-hit-3.wav',
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CRASH: '/audio/crash.wav',
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REINFORCE_HULL: '/audio/reinforce-hull.wav',
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UPGRADE_ENGINE: '/audio/upgrade-engine.wav',
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LIFT_OFF: '/audio/lift-off.wav',
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PUNCH: '/audio/punch.wav',
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STAB: '/audio/stab.wav',
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SWING: '/audio/swing.wav',
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SLASH: '/audio/slash.wav',
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THRUST: '/audio/thrust.wav',
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SHOOT: '/audio/shoot.wav',
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BLAST: '/audio/blast.wav',
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TANGLE: '/audio/tangle.wav'
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EVENT_FRIENDLY_OUTPOST: 'audio/friendly-outpost.wav',
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EVENT_SWAMP: 'audio/swamp.wav',
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EVENT_CAVE: 'audio/cave.wav',
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EVENT_TOWN: 'audio/town.wav',
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EVENT_CITY: 'audio/city.wav',
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EVENT_HOUSE: 'audio/house.wav',
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EVENT_BATTLEFIELD: 'audio/battlefield.wav',
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EVENT_BOREHOLE: 'audio/borehole.wav',
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EVENT_CRASHED_SHIP: 'audio/crashed-ship.wav',
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EVENT_SULPHUR_MINE: 'audio/sulphurmine.wav',
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EVENT_COAL_MINE: 'audio/coalmine.wav',
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EVENT_IRON_MINE: 'audio/ironmine.wav',
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EVENT_DESTROYED_VILLAGE: 'audio/destroyed-village.wav',
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EVENT_NOMAD: 'audio/nomad.wav',
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EVENT_NOISES_OUTSIDE: 'audio/noises-outside.wav',
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EVENT_NOISES_INSIDE: 'audio/noises-inside.wav',
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EVENT_BEGGAR: 'audio/beggar.wav',
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EVENT_SHADY_BUILDER: 'audio/shady-builder.wav',
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EVENT_MYSTERIOUS_WANDERER: 'audio/mysterious-wanderer.wav',
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EVENT_SCOUT: 'audio/scout.wav',
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EVENT_WANDERING_MASTER: 'audio/wandering-master.wav',
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EVENT_SICK_MAN: 'audio/sick-man.wav',
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EVENT_RUINED_TRAP: 'audio/ruined-trap.wav',
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EVENT_HUT_FIRE: 'audio/hut-fire.wav',
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EVENT_SICKNESS: 'audio/sickness.wav',
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EVENT_PLAGUE: 'audio/plague.wav',
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EVENT_BEAST_ATTACK: 'audio/beast-attack.wav',
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EVENT_SOLDIER_ATTACK: 'audio/soldier-attack.wav',
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EVENT_THIEF: 'audio/thief.wav',
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ENCOUNTER_SNARLING_BEAST: 'audio/snarling-beast.wav',
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ENCOUNTER_GAUNT_MAN: 'audio/gaunt-man.wav',
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ENCOUNTER_STRANGE_BIRD: 'audio/strange-bird.wav',
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ENCOUNTER_SHIVERING_MAN: 'audio/shivering-man.wav',
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ENCOUNTER_MAN_EATER: 'audio/man-eater.wav',
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ENCOUNTER_SCAVENGER: 'audio/scavenger.wav',
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ENCOUNTER_HUGE_LIZARD: 'audio/huge-lizard.wav',
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ENCOUNTER_FERAL_TERROR: 'audio/feral-terror.wav',
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ENCOUNTER_SOLDIER: 'audio/soldier.wav',
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ENCOUNTER_SNIPER: 'audio/sniper.wav',
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MUSIC_DUSTY_PATH: 'audio/dusty-path.flac',
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MUSIC_SILENT_FOREST: 'audio/silent-forest.flac',
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MUSIC_LONELY_HUT: 'audio/lonely-hut.flac',
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MUSIC_TINY_VILLAGE: 'audio/tiny-village.flac',
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MUSIC_MODEST_VILLAGE: 'audio/modest-village.flac',
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MUSIC_LARGE_VILLAGE: 'audio/large-village.flac',
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MUSIC_RAUCOUS_VILLAGE: 'audio/raucous-village.flac',
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MUSIC_COMBAT: 'audio/combat.wav',
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MUSIC_EVENT: 'audio/event.wav',
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MUSIC_FIRE_DEAD: 'audio/fire-dead.flac',
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MUSIC_FIRE_SMOLDERING: 'audio/fire-smoldering.flac',
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MUSIC_FIRE_FLICKERING: 'audio/fire-flickering.flac',
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MUSIC_FIRE_BURNING: 'audio/fire-burning.flac',
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MUSIC_FIRE_ROARING: 'audio/fire-roaring.flac',
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MUSIC_WORLD: 'audio/world.flac',
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MUSIC_SPACE: 'audio/space.wav',
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MUSIC_TROPOSPHERE: 'audio/troposphere.wav',
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MUSIC_STRATOSPHERE: 'audio/stratosphere.wav',
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MUSIC_MESOSPHERE: 'audio/mesosphere.wav',
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MUSIC_THERMOSPHERE: 'audio/thermosphere.wav',
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MUSIC_EXOSPHERE: 'audio/exosphere.wav',
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MUSIC_ENDING: 'audio/ending.wav',
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MUSIC_SHIP: 'audio/ship.wav',
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BUILD: 'audio/build.flac',
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BUILD_TRAP: 'audio/build-trap.wav',
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BUILD_CART: 'audio/build-cart.wav',
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BUILD_HUT: 'audio/build-hut.wav',
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BUILD_LODGE: 'audio/build-lodge.wav',
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BUILD_TRADING_POST: 'audio/build-trading-post.wav',
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BUILD_TANNERY: 'audio/build-tannery.wav',
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BUILD_SMOKEHOUSE: 'audio/build-smokehouse.wav',
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BUILD_WORKSHOP: 'audio/build-workshop.wav',
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BUILD_STEELWORKS: 'audio/build-steelworks.wav',
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BUILD_ARMOURY: 'audio/build-armoury.wav',
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CRAFT: 'audio/craft.flac',
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CRAFT_TORCH: 'audio/craft-torch.wav',
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CRAFT_WATERSKIN: 'audio/craft-waterskin.wav',
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CRAFT_CASK: 'audio/craft-cask.wav',
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CRAFT_WATER_TANK: 'audio/craft-water-tank.wav',
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CRAFT_BONE_SPEAR: 'audio/craft-bone-spear.wav',
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CRAFT_RUCKSACK: 'audio/craft-rucksack.wav',
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CRAFT_WAGON: 'audio/craft-wagon.wav',
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CRAFT_CONVOY: 'audio/craft-convoy.wav',
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CRAFT_LEATHER_ARMOUR: 'audio/craft-leather-armour.wav',
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CRAFT_IRON_ARMOUR: 'audio/craft-iron-armour.wav',
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CRAFT_STEEL_ARMOUR: 'audio/craft-steel-armour.wav',
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CRAFT_IRON_SWORD: 'audio/craft-iron-sword.wav',
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CRAFT_STEEL_SWORD: 'audio/craft-steel-sword.wav',
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CRAFT_RIFLE: 'audio/craft-rifle.wav',
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BUY: 'audio/buy.flac',
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BUY_SCALES: 'audio/buy-scales.wav',
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BUY_TEETH: 'audio/buy-teeth.wav',
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BUY_IRON: 'audio/buy-iron.wav',
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BUY_COAL: 'audio/buy-coal.wav',
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BUY_STEEL: 'audio/buy-steel.wav',
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BUY_MEDICINE: 'audio/buy-medicine.wav',
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BUY_BULLETS: 'audio/buy-bullets.wav',
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BUY_ENERGY_CELL: 'audio/buy-energy-cell.wav',
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BUY_BOLAS: 'audio/buy-bolas.wav',
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BUY_GRENADE: 'audio/buy-grenade.wav',
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BUY_BAYONET: 'audio/buy-bayonet.wav',
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BUY_ALIEN_ALLOY: 'audio/buy-alien-alloy.wav',
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BUY_COMPASS: 'audio/buy-compass.wav',
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EMBARK: 'audio/embark.flac',
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GATHER_WOOD: 'audio/gather-wood.flac',
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CHECK_TRAPS: 'audio/check-traps.flac',
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TRIGGER_FIGHT: 'audio/trigger-fight.wav',
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TRIGGER_EVENT: 'audio/trigger-event.wav',
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ENEMY_HIT: 'audio/enemy-hit.wav',
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EAT_MEAT: 'audio/eat-meat.wav',
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USE_MEDS: 'audio/use-meds.wav',
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WIN_FIGHT: 'audio/win-fight.wav',
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LOST_FIGHT: 'audio/lose-fight.wav',
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LIGHT_FIRE: 'audio/light-fire.flac',
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STOKE_FIRE: 'audio/stoke-fire.flac',
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FOOTSTEPS1: 'audio/footsteps-1.wav',
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FOOTSTEPS2: 'audio/footsteps-2.wav',
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FOOTSTEPS3: 'audio/footsteps-3.wav',
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DEATH_STARVED: 'audio/death-starved.wav',
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DEATH_DEHYDRATED: 'audio/death-dehydrated.wav',
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ASTEROID_HIT1: 'audio/asteroid-hit-1.wav',
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ASTEROID_HIT2: 'audio/asteroid-hit-2.wav',
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ASTEROID_HIT3: 'audio/asteroid-hit-3.wav',
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CRASH: 'audio/crash.wav',
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REINFORCE_HULL: 'audio/reinforce-hull.wav',
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UPGRADE_ENGINE: 'audio/upgrade-engine.wav',
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LIFT_OFF: 'audio/lift-off.wav',
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PUNCH: 'audio/punch.wav',
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STAB: 'audio/stab.wav',
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SWING: 'audio/swing.wav',
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SLASH: 'audio/slash.wav',
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THRUST: 'audio/thrust.wav',
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SHOOT: 'audio/shoot.wav',
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BLAST: 'audio/blast.wav',
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TANGLE: 'audio/tangle.wav'
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};
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