doubleTime is harmful during space.js, it makes it much harder

This commit is contained in:
Dee Newcum
2017-06-16 15:22:42 -05:00
parent 9e3874bc8e
commit 7548e8cced
+2 -2
View File
@@ -166,7 +166,7 @@ var Space = {
}
if(!Space.done) {
Engine.setTimeout(Space.createAsteroid, 1000 - (Space.altitude * 10));
Engine.setTimeout(Space.createAsteroid, 1000 - (Space.altitude * 10), true);
}
}
},
@@ -266,7 +266,7 @@ var Space = {
$('#spacePanel, .menu, select.menuBtn').animate({color: '#272823'}, 500, 'linear');
else
$('#spacePanel, .menu, select.menuBtn').animate({color: 'white'}, 500, 'linear');
}, Space.FTB_SPEED / 2);
}, Space.FTB_SPEED / 2, true);
Space.createAsteroid();
},