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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00

fix: 调整PipeBullet命中后的能量衰减系数

将命中后的能量衰减系数从0.95调整为0.8,以平衡游戏难度
This commit is contained in:
2026-02-11 16:49:09 +08:00
parent 0a7069523e
commit 0fe03c1f5d
+1 -1
View File
@@ -11,4 +11,4 @@ func ai():
func destroy(_beacuseMap: bool):
EffectController.create(ComponentManager.getEffect("PipeFall"), position).shot()
func succeedToHit(_dmg: float, _entity: EntityBase):
energy *= 0.95
energy *= 0.8