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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-03 09:51:53 +08:00

fix: 调整KukeChild的攻击冷却和治疗数值

将攻击0的冷却时间从500降低至200,并将治疗量从200减少至100,以平衡游戏难度
This commit is contained in:
2025-09-18 22:14:53 +08:00
parent 6f19a6ba8e
commit 11f2157bb4
+2 -2
View File
@@ -5,14 +5,14 @@ var masterMine: KukeMC
func register():
fields[FieldStore.Entity.MAX_HEALTH] = 25
fields[FieldStore.Entity.MOVEMENT_SPEED] = 0.35
attackCooldownMap[0] = 500
attackCooldownMap[0] = 200
attackCooldownMap[1] = 2000
func ai():
PresetEntityAI.follow(self, currentFocusedBoss, 700)
tryAttack(0)
tryAttack(1)
if timeLived() > 8000:
masterMine.tryHeal(200)
masterMine.tryHeal(100)
tryDie(null)
func attack(type):
if type == 0: