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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00

fix(角色平衡): 调整小鸡角色的冲刺倍率和冲刺伤害计算

将小鸡的冲刺倍率从60降低到30以平衡游戏性
修改冲刺伤害计算方式,使其与角色速度相关
This commit is contained in:
2025-09-07 12:37:23 +08:00
parent b030781caa
commit 1d9c3fc466
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -3,9 +3,9 @@ class_name ChickSprint
func register():
speed = 0
damage = 20
penerate = 1
func ai():
damage = launcher.velocity.length()
PresetBulletAI.lockLauncher(self, launcher, true)
if !launcher.sprinting:
tryDestroy()
+1 -1
View File
@@ -12,7 +12,7 @@ func register():
attackCooldownMap[1] = 6000
attackCooldownMap[2] = 100
attackCooldownMap[3] = 500
sprintMultiplier = 60
sprintMultiplier = 30
func spawn():
texture.play("walk")