mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-05-28 06:51:54 +08:00
fix(武器/子弹): 调整齿轮武器的攻击力和动画效果
将齿轮武器的攻击力从5降低到2以平衡游戏性 修改子弹动画轨道类型,从bezier改为value,并调整发射效果 移除子弹组件中未使用的属性,简化代码结构
This commit is contained in:
@@ -29,16 +29,17 @@ tracks/0/keys = {
|
||||
"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0, 0, -0.16666667, 0.16666667, 0, 0),
|
||||
"times": PackedFloat32Array(0, 0.5)
|
||||
}
|
||||
tracks/1/type = "bezier"
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("%texture/..:scale:x")
|
||||
tracks/1/path = NodePath("%texture/../trails:emitting")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"handle_modes": PackedInt32Array(2, 0),
|
||||
"points": PackedFloat32Array(1, 0, 0, 0.083333336, -0.16666667, 0, -0.07777778, 0.16666667, 0, 0),
|
||||
"times": PackedFloat32Array(0, 0.5)
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [false]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_d8ajx"]
|
||||
@@ -54,16 +55,17 @@ tracks/0/keys = {
|
||||
"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0),
|
||||
"times": PackedFloat32Array(0)
|
||||
}
|
||||
tracks/1/type = "bezier"
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("%texture/..:scale:x")
|
||||
tracks/1/path = NodePath("%texture/../trails:emitting")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"handle_modes": PackedInt32Array(0),
|
||||
"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0),
|
||||
"times": PackedFloat32Array(0)
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [true]
|
||||
}
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_d8ajx"]
|
||||
@@ -105,23 +107,9 @@ alpha_curve = SubResource("CurveTexture_d8ajx")
|
||||
script = ExtResource("2_cjmf3")
|
||||
displayName = "齿轮"
|
||||
speed = 20.0
|
||||
baseDamage = null
|
||||
damageMultipliers = null
|
||||
usingDamageMultiplier = null
|
||||
penerate = 1.0
|
||||
penerateDamageReduction = null
|
||||
lifeDistance = null
|
||||
lifeTime = 5000.0
|
||||
allowFriendlyDamage = null
|
||||
canDamageSelf = null
|
||||
autoSpawnAnimation = null
|
||||
autoLoopAnimation = null
|
||||
autoDestroyAnimation = true
|
||||
autoDestroyOnHitMap = null
|
||||
freeAfterSpawn = null
|
||||
knockback = null
|
||||
recoil = null
|
||||
canDoDuplicate = null
|
||||
|
||||
[node name="texture" parent="." index="0"]
|
||||
scale = Vector2(0.2, 0.2)
|
||||
|
||||
@@ -10,7 +10,7 @@ avatarTexture = ExtResource("2_qs30c")
|
||||
displayName = "齿轮回旋镖"
|
||||
quality = 3
|
||||
store = {
|
||||
"atk": 5,
|
||||
"atk": 2,
|
||||
"rotate": 15.0
|
||||
}
|
||||
storeType = {
|
||||
@@ -34,5 +34,5 @@ quality = 3
|
||||
[node name="description" parent="container" index="2"]
|
||||
text = "[center]发射[b]齿轮[/b],在飞行一定距离后回旋。
|
||||
齿轮的伤害频率与转速成正比。
|
||||
锋利度:[color=cyan]5[/color],初始转速:[color=cyan]15.0°[/color],
|
||||
锋利度:[color=cyan]2[/color],初始转速:[color=cyan]15.0°[/color],
|
||||
齿轮的转速随时间逐渐降低。[/center]"
|
||||
|
||||
Reference in New Issue
Block a user