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feat(效果系统): 为氧气火焰添加击退效果并优化效果控制器
- 在氧气火焰子弹配置中添加击退属性 - 将EffectController的parent参数类型从Node2D改为更通用的Node - 在编译提示面板中预加载所有效果并设置透明度和音量
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@@ -146,6 +146,7 @@ penerate = 1.0
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lifeTime = 1000.0
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autoSpawnAnimation = true
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freeAfterSpawn = true
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knockback = 10.0
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[node name="animator" parent="texture" index="0"]
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libraries = {
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