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feat(武器): 增强氧炔枪属性并更新描述
调整氧炔枪的攻击属性: - 基础攻击加成从0.3提升至0.5 - 火焰攻击加成从0.1提升至0.25 - 浓硝酸液滴的生存时间减半 更新武器描述文本,明确说明火焰的击退效果和浓硝酸的射程较短特性
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@@ -2,8 +2,8 @@
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extends Weapon
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func update(to: int, origin: Dictionary, _entity: EntityBase):
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origin["atk"] += 0.3 * to * soulLevel
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origin["fireatk"] += 0.1 * to * soulLevel
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origin["atk"] += 0.5 * to * soulLevel
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origin["fireatk"] += 0.25 * to * soulLevel
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origin["max-n"] *= soulLevel
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return origin
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func attack(entity: EntityBase):
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@@ -19,3 +19,4 @@ func attack(entity: EntityBase):
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bullet.baseDamage = readStore("fireatk")
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elif bullet is AcidN:
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bullet.baseDamage = readStore("atk")
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bullet.lifeTime *= 0.5
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