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feat: 添加游戏控制和管理功能
- 新增GameControl节点用于统一处理游戏重启和退出 - 添加GameBusManager管理游戏重启时的资源清理 - 修改Pause和GameOver面板使用新的GameControl - 为EffectController和ItemDropped添加分组管理 - 统一使用WorldManager管理游戏时间
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@@ -1,10 +1,7 @@
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@tool
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extends FullscreenPanelBase
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@onready var aboutBtn: Button = $"%aboutBtn"
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@onready var gameControl: GameControl = $%gameControl
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func _ready():
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aboutBtn.pressed.connect(
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func():
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UIState.setPanel("Thanks")
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)
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func afterOpen(_args: Array = []):
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gameControl.enable()
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