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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-25 13:02:29 +08:00

feat(障碍物系统): 添加草墙障碍物及相关功能

实现草墙障碍物系统,包括以下主要变更:
- 新增草墙障碍物资源、脚本和场景
- 添加障碍物状态显示UI
- 扩展组件管理器支持障碍物类型
- 修改子弹系统以支持对障碍物的碰撞检测
- 调整实体碰撞层设置
- 为公鸡角色添加草墙武器

新增功能允许玩家放置可阻挡敌人的草墙障碍物,并显示其生命值状态
This commit is contained in:
2026-01-27 20:52:26 +08:00
parent 2f2a3fd04b
commit 3698127345
22 changed files with 400 additions and 18 deletions
-1
View File
@@ -347,7 +347,6 @@ alpha_curve = SubResource("CurveTexture_vvfxd")
[sub_resource type="CircleShape2D" id="CircleShape2D_34h7q"]
[node name="EntityBase" type="CharacterBody2D"]
collision_layer = 0
script = ExtResource("1_mvol6")
[node name="syncer" type="MultiplayerSynchronizer" parent="."]
+40
View File
@@ -0,0 +1,40 @@
[gd_scene load_steps=6 format=3 uid="uid://dwydudqawsiqi"]
[ext_resource type="Texture2D" uid="uid://dwwpkn4q07ja2" path="res://icon.svg" id="1_4helc"]
[ext_resource type="Script" uid="uid://bj26s4i47bw0a" path="res://scripts/Statemachine/ObstacleBase.gd" id="1_b4dgm"]
[ext_resource type="PackedScene" uid="uid://copkyentuuxpt" path="res://components/UI/ObstacleStateBar.tscn" id="3_esd5c"]
[sub_resource type="SpriteFrames" id="SpriteFrames_b4dgm"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("1_4helc")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[sub_resource type="CircleShape2D" id="CircleShape2D_1gjhb"]
radius = 70.00714
[node name="ObstacleBase" type="StaticBody2D"]
script = ExtResource("1_b4dgm")
healthMax = null
penerateResistance = null
blockPlayer = null
blockEnemy = null
[node name="texture" type="AnimatedSprite2D" parent="."]
unique_name_in_owner = true
sprite_frames = SubResource("SpriteFrames_b4dgm")
[node name="statebar" parent="texture" node_paths=PackedStringArray("obstacle") instance=ExtResource("3_esd5c")]
unique_name_in_owner = true
position = Vector2(0, -86)
obstacle = NodePath("../..")
[node name="hitbox" type="CollisionShape2D" parent="."]
unique_name_in_owner = true
shape = SubResource("CircleShape2D_1gjhb")
debug_color = Color(1, 0.09928554, 0, 0.41960785)
+6 -2
View File
@@ -1,7 +1,8 @@
[gd_scene load_steps=13 format=3 uid="uid://dky8574uqc18r"]
[gd_scene load_steps=14 format=3 uid="uid://dky8574uqc18r"]
[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_e5pl8"]
[ext_resource type="Script" uid="uid://cthtupc6dtbav" path="res://scripts/Contents/Characters/Rooster.gd" id="2_oqdqd"]
[ext_resource type="PackedScene" uid="uid://dldnbpubu2jgm" path="res://components/Weapons/GrassWall.tscn" id="3_0omr3"]
[ext_resource type="PackedScene" uid="uid://b5ebx8duvgtt5" path="res://components/Weapons/Oxygener.tscn" id="3_da2ca"]
[ext_resource type="AudioStream" uid="uid://cdrevrq7n6yqa" path="res://resources/sounds/effect/Boing.mp3" id="4_66s6c"]
[ext_resource type="AudioStream" uid="uid://benyec5bqni0b" path="res://resources/sounds/effect/Chomp.wav" id="4_k0yme"]
@@ -58,7 +59,10 @@ metadata/_edit_vertical_guides_ = [71.0]
[node name="weaponStore" parent="." index="1"]
process_mode = 4
[node name="Oxygener" parent="weaponStore" index="0" instance=ExtResource("3_da2ca")]
[node name="GrassWall" parent="weaponStore" index="0" instance=ExtResource("3_0omr3")]
offset_bottom = 374.0
[node name="Oxygener" parent="weaponStore" index="1" instance=ExtResource("3_da2ca")]
debugRebuild = false
[node name="sprint" parent="sounds" index="0"]
+36
View File
@@ -0,0 +1,36 @@
[gd_scene load_steps=5 format=3 uid="uid://bu2qnw81241wv"]
[ext_resource type="PackedScene" uid="uid://dwydudqawsiqi" path="res://components/Abstracts/ObstacleBase.tscn" id="1_76v8o"]
[ext_resource type="Texture2D" uid="uid://vmd6kegvbs31" path="res://resources/characters/grass-wall/grasswall.png" id="2_7gks2"]
[sub_resource type="SpriteFrames" id="SpriteFrames_pu7bs"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("2_7gks2")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_qvy1c"]
size = Vector2(700, 60)
[node name="GrassWall" instance=ExtResource("1_76v8o")]
healthMax = 100.0
penerateResistance = 0.0
blockPlayer = false
blockEnemy = true
[node name="texture" parent="." index="0"]
rotation = 1.5707964
sprite_frames = SubResource("SpriteFrames_pu7bs")
[node name="statebar" parent="texture" index="0"]
position = Vector2(-374, 0)
rotation = -1.5707964
[node name="hitbox" parent="." index="1"]
rotation = 1.5707964
shape = SubResource("RectangleShape2D_qvy1c")
+2
View File
@@ -92,6 +92,8 @@ libraries = {
}
[node name="map" type="StaticBody2D" parent="." groups=["map"]]
collision_layer = 6
collision_mask = 6
metadata/_edit_lock_ = true
[node name="background" type="Sprite2D" parent="map"]
+7 -7
View File
@@ -1,6 +1,6 @@
[gd_scene load_steps=17 format=3 uid="uid://cxcvc1rjvm8i2"]
[ext_resource type="Script" path="res://scripts/Statemachine/ItemDropped.gd" id="1_v2djl"]
[ext_resource type="Script" uid="uid://cfxrtel5gjia0" path="res://scripts/Statemachine/ItemDropped.gd" id="1_v2djl"]
[ext_resource type="Texture2D" uid="uid://bks8jmctleina" path="res://resources/items/baseball.svg" id="2_4hl42"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_1ishj"]
@@ -81,8 +81,8 @@ tracks/2/keys = {
[sub_resource type="AnimationLibrary" id="AnimationLibrary_2q7p1"]
_data = {
"RESET": SubResource("Animation_5i70v"),
"collect": SubResource("Animation_l0b83")
&"RESET": SubResource("Animation_5i70v"),
&"collect": SubResource("Animation_l0b83")
}
[sub_resource type="CircleShape2D" id="CircleShape2D_7lt1c"]
@@ -96,7 +96,7 @@ point_count = 2
curve = SubResource("Curve_11h7l")
[sub_resource type="Curve" id="Curve_h22hm"]
min_value = -1.0
_limits = [-1.0, 1.0, 0.0, 1.0]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, -1), 0.0, 0.0, 0, 0]
point_count = 2
@@ -131,8 +131,8 @@ color_initial_ramp = SubResource("GradientTexture1D_5p7rs")
alpha_curve = SubResource("CurveTexture_u4ger")
[node name="ItemDropped" type="RigidBody2D"]
collision_layer = 2
collision_mask = 2
collision_layer = 512
collision_mask = 512
physics_material_override = SubResource("PhysicsMaterial_1ishj")
contact_monitor = true
max_contacts_reported = 1
@@ -147,7 +147,7 @@ texture = ExtResource("2_4hl42")
[node name="animator" type="AnimationPlayer" parent="texture"]
unique_name_in_owner = true
libraries = {
"": SubResource("AnimationLibrary_2q7p1")
&"": SubResource("AnimationLibrary_2q7p1")
}
[node name="hitbox" type="CollisionShape2D" parent="."]
+61
View File
@@ -0,0 +1,61 @@
[gd_scene load_steps=7 format=3 uid="uid://copkyentuuxpt"]
[ext_resource type="Script" uid="uid://dkt4yqm0juwic" path="res://scripts/Statemachine/ObstacleStateBar.gd" id="1_a6rqj"]
[ext_resource type="PackedScene" uid="uid://d1ulrvupa76ap" path="res://components/UI/ColorBar.tscn" id="2_vl2cs"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_w56p2"]
bg_color = Color(0, 0, 0, 0.5)
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_2sar3"]
bg_color = Color(1, 0, 0, 0.5)
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_i0t67"]
bg_color = Color(0, 1, 0, 0.5)
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_jxamg"]
bg_color = Color(1, 1, 1, 1)
[node name="ObstacleStateBar" type="Node2D"]
script = ExtResource("1_a6rqj")
[node name="health" parent="." instance=ExtResource("2_vl2cs")]
unique_name_in_owner = true
offset_left = -50.0
offset_top = -5.0
offset_right = 50.0
offset_bottom = 5.0
backBox = SubResource("StyleBoxFlat_w56p2")
middleBox1 = SubResource("StyleBoxFlat_2sar3")
middleBox2 = SubResource("StyleBoxFlat_i0t67")
frontBox = SubResource("StyleBoxFlat_jxamg")
[node name="levelLabel" type="HBoxContainer" parent="health"]
unique_name_in_owner = true
layout_mode = 1
anchors_preset = -1
anchor_left = 0.5
anchor_top = -2.0
anchor_right = 0.5
anchor_bottom = -2.0
offset_left = -25.0
offset_top = -4.0
offset_right = 26.0
offset_bottom = 20.0
grow_horizontal = 2
alignment = 1
[node name="current" type="Label" parent="health/levelLabel"]
unique_name_in_owner = true
layout_mode = 2
size_flags_vertical = 8
text = "0"
[node name="separator" type="Label" parent="health/levelLabel"]
layout_mode = 2
text = "/"
[node name="max" type="Label" parent="health/levelLabel"]
unique_name_in_owner = true
layout_mode = 2
size_flags_vertical = 8
text = "100"
+34
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@@ -0,0 +1,34 @@
[gd_scene load_steps=4 format=3 uid="uid://dldnbpubu2jgm"]
[ext_resource type="PackedScene" uid="uid://ckq2cq6m23hq3" path="res://components/Abstracts/WeaponCardBase.tscn" id="1_wvaxu"]
[ext_resource type="Texture2D" uid="uid://bbv5j71jkdo42" path="res://resources/weapons/grass-wall.png" id="2_kh4xg"]
[ext_resource type="Script" uid="uid://7bmrk88b4ipd" path="res://scripts/Contents/Weapons/GrassWall.gd" id="2_us6b7"]
[node name="GrassWall" instance=ExtResource("1_wvaxu")]
script = ExtResource("2_us6b7")
avatarTexture = ExtResource("2_kh4xg")
displayName = "草方块菌落"
typeTopic = 4
costBeachball = 10
store = {
"atk": 200
}
descriptionTemplate = "分泌一堵[b]肽聚墙[/b],可抵挡$atk点伤害,敌人更有可能瞄准你。"
needEnergy = 35.0
cooldown = 2000.0
[node name="avatar" parent="container/info" index="0"]
texture = ExtResource("2_kh4xg")
[node name="energy" parent="container/info/infos/energyInfo" index="1"]
text = "35.0"
[node name="beachball" parent="container/info/infos" index="1"]
count = 10
[node name="name" parent="container/info" index="2"]
displayName = "草方块菌落"
typeTopic = 4
[node name="description" parent="container" index="2"]
text = "[center]分泌一堵[b]肽聚墙[/b],可抵挡[color=cyan]10[/color]点伤害,敌人更有可能瞄准你。[/center]"