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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00

fix: 调整熊角色攻击冷却时间和移除公鸡无敌状态

调整熊角色第3个攻击技能的冷却时间从5000毫秒增加到13000毫秒以平衡游戏性
移除世界场景中公鸡的无敌状态
This commit is contained in:
2025-09-14 16:47:07 +08:00
parent e66a64c077
commit 39e88ba9a1
2 changed files with 1 additions and 2 deletions
-1
View File
@@ -103,4 +103,3 @@ shape = SubResource("CircleShape2D_4hkht")
polygon = PackedVector2Array(-2419, 1803, 2429, 1825, 2392, -366, 2867, -318, 2723, 2241, -2879, 2193, -2797, -2582, 2959, -2528, 2858, -347, 2420, -337, 2441, -1834, -2438, -1792)
[node name="rooster" parent="." groups=["players"] instance=ExtResource("3_5ui6q")]
currentInvinsible = true
+1 -1
View File
@@ -11,7 +11,7 @@ func register():
attackCooldownMap[0] = 3000
attackCooldownMap[1] = 10000
attackCooldownMap[2] = 8000
attackCooldownMap[3] = 5000
attackCooldownMap[3] = 13000
attackCooldownMap[4] = 4500
attackCooldownMap[5] = 5500
attackCooldownMap[6] = 10000